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194 | 194 | 1. Fix particle effect randomness
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195 | 195 | * [Pull request #388](https://github.com/gazebosim/gz-rendering/pull/388)
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196 | 196 |
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197 |
| -1. Update test config to run ogre 1.x tests in ign-rendering6 on macOS |
| 197 | +1. Update test config to run ogre 1.x tests in gz-rendering6 on macOS |
198 | 198 | * [Pull request #407](https://github.com/gazebosim/gz-rendering/pull/407)
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199 | 199 | * [Pull request #409](https://github.com/gazebosim/gz-rendering/pull/409)
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200 | 200 | * [Pull request #409](https://github.com/gazebosim/gz-rendering/pull/409)
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334 | 334 | * [Pull request #398](https://github.com/gazebosim/gz-rendering/pull/398)
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335 | 335 | * [Pull request #389](https://github.com/gazebosim/gz-rendering/pull/389)
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336 | 336 |
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337 |
| -1. Set OGRE minimal version to 1.8. Warn on versions not supported (ign-rendering3) |
| 337 | +1. Set OGRE minimal version to 1.8. Warn on versions not supported (gz-rendering3) |
338 | 338 | * [Pull request #376](https://github.com/gazebosim/gz-rendering/pull/376)
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339 | 339 |
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340 | 340 | 1. 👩🌾 Remove bitbucket-pipelines.yml
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343 | 343 | 1. [macOS] support OpenGL < 4.2 in PBS shader
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344 | 344 | * [Pull request #377](https://github.com/gazebosim/gz-rendering/pull/377)
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345 | 345 |
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346 |
| -1. Moved ScreenToPlane and ScreenToScene from ign-gui to ign-rendering |
| 346 | +1. Moved ScreenToPlane and ScreenToScene from gz-gui to gz-rendering |
347 | 347 | * [Pull request #363](https://github.com/gazebosim/gz-rendering/pull/363)
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348 | 348 | * [Pull request #368](https://github.com/gazebosim/gz-rendering/pull/368)
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349 | 349 |
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388 | 388 | 1. Test re-enabling depth camera integration test on mac
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389 | 389 | * [Pull request #335](https://github.com/gazebosim/gz-rendering/pull/335)
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390 | 390 |
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391 |
| -1. Include MoveTo Helper class to ign-rendering |
| 391 | +1. Include MoveTo Helper class to gz-rendering |
392 | 392 | * [Pull request #311](https://github.com/gazebosim/gz-rendering/pull/311)
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393 | 393 |
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394 | 394 | 1. Remove `tools/code_check` and update codecov
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455 | 455 | 1. ogre2: explicitly request OpenGL 3.3 core profile context.
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456 | 456 | * [Pull request #244](https://github.com/gazebosim/gz-rendering/pull/244)
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457 | 457 |
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458 |
| -1. Bump in edifice: ign-common4 |
| 458 | +1. Bump in edifice: gz-common4 |
459 | 459 | * [Pull request #209](https://github.com/gazebosim/gz-rendering/pull/209)
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460 | 460 |
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461 | 461 | 1. Support setting horizontal and vertical resolution for GpuRays
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496 | 496 | * [Pull request #378](https://github.com/gazebosim/gz-rendering/pull/378)
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497 | 497 | * [Pull request #383](https://github.com/gazebosim/gz-rendering/pull/383)
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498 | 498 |
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499 |
| -1. All changes merged forward from ign-rendering3 |
| 499 | +1. All changes merged forward from gz-rendering3 |
500 | 500 | * [Pull request #382](https://github.com/gazebosim/gz-rendering/pull/382)
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501 | 501 | * [Pull request #398](https://github.com/gazebosim/gz-rendering/pull/398)
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502 | 502 |
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521 | 521 | 1. Fix floating point precision bug handling alpha channel (#332)
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522 | 522 | * [Pull request #333](https://github.com/gazebosim/gz-rendering/pull/333)
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523 | 523 |
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524 |
| -1. Include MoveTo Helper class to ign-rendering |
| 524 | +1. Include MoveTo Helper class to gz-rendering |
525 | 525 | * [Pull request #311](https://github.com/gazebosim/gz-rendering/pull/311)
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526 | 526 |
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527 | 527 | 1. Remove `tools/code_check` and update codecov
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741 | 741 | 1. Ogre: Do not assume that ogre plugins have lib prefix on macOS
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742 | 742 | * [Pull request 454](https://github.com/gazebosim/gz-rendering/pull/454)
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743 | 743 |
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744 |
| -1. Moved ScreenToPlane and ScreenToScene from ign-gui to ign-rendering |
| 744 | +1. Moved ScreenToPlane and ScreenToScene from gz-gui to gz-rendering |
745 | 745 | * [Pull request 363](https://github.com/gazebosim/gz-rendering/pull/363)
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746 | 746 | * [Pull request 368](https://github.com/gazebosim/gz-rendering/pull/368)
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747 | 747 |
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760 | 760 |
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761 | 761 | ### Gazebo Rendering 3.5.0 (2021-05-25)
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762 | 762 |
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763 |
| -1. Include MoveTo Helper class to ign-rendering |
| 763 | +1. Include MoveTo Helper class to gz-rendering |
764 | 764 | * [Pull request 311](https://github.com/gazebosim/gz-rendering/pull/311)
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765 | 765 |
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766 | 766 | 1. Remove tools/code_check and update codecov
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835 | 835 |
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836 | 836 | ### Gazebo Rendering 3.1.0 (2020-03-05)
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837 | 837 |
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838 |
| -1. Use default material properties from ign-common PBR material when loading a mesh |
| 838 | +1. Use default material properties from gz-common PBR material when loading a mesh |
839 | 839 | * [BitBucket pull request 242](https://osrf-migration.github.io/ignition-gh-pages/#!/ignitionrobotics/ign-rendering/pull-requests/242)
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840 | 840 |
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841 | 841 | 1. Fix build for ogre version >= 1.12.0
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