@@ -34,7 +34,7 @@ sudo apt-get update
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sudo apt-get install libgz-rendering<#>-dev
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```
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- Be sure to replace ` <#> ` with a number value, such as ` 1 ` or ` 2 ` , depending on which version you need.
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+ Be sure to replace ` <#> ` with a number value, such as ` 7 ` or ` 8 ` , depending on which version you need.
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## Source Installation
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@@ -70,11 +70,11 @@ build the relevant plugins if dependencies are found.
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** OGRE 1.x**
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```
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- # this installs ogre 1.9. Alternatively, you can install 1.8
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+ # this installs ogre 1.9
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sudo apt-get install libogre-1.9-dev
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```
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- ** OGRE 2.x (supported in Versions >= gz-rendering1) **
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+ ** OGRE-Next 2.x**
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Add OSRF packages if you have not done so already:
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```
@@ -84,9 +84,9 @@ wget http://packages.osrfoundation.org/gazebo.key -O - | sudo apt-key add -
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sudo apt update
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```
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- Install OGRE 2.2 debs
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+ Install OGRE-Next 2.3 debs
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```
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- sudo apt install libogre-2.2 -dev
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+ sudo apt install libogre-next -dev
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```
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** OptiX (experimental)**
@@ -114,7 +114,7 @@ sdk 4.0.2, comment out lines 167-206).
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1 . Clone the repository
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```
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- # Optionally, append `-b ign -rendering#` (replace # with a number) to check out a specific version
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+ # Optionally, append `-b gz -rendering#` (replace # with a number) to check out a specific version
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git clone http://github.com/gazebosim/gz-rendering
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```
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@@ -151,7 +151,12 @@ conda activate gz-ws
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## Binary Installation
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- ` libgz-rendering<#> ` Conda feedstock is not yet available, pending [ conda-forge/staged-recipes #13551 ] ( https://github.com/conda-forge/staged-recipes/issues/13551 ) .
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+ ``` bash
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+ conda install libgz-rendering< # > --channel conda-forge
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+ ```
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+
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+ Be sure to replace ` <#> ` with a number value, such as 7 or 8, depending on
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+ which version you need.
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## Source Installation
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@@ -176,7 +181,7 @@ This assumes you have created and activated a Conda environment while installing
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3 . Navigate to where you would like to build the library, and clone the repository.
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```
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- # Optionally, append `-b ign -rendering#` (replace # with a number) to check out a specific version
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+ # Optionally, append `-b gz -rendering#` (replace # with a number) to check out a specific version
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git clone https://github.com/gazebosim/gz-rendering.git
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```
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@@ -209,23 +214,23 @@ Install Gazebo Rendering:
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brew install gz-rendering<#>
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```
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- Be sure to replace ` <#> ` with a number value, such as 5 or 6 , depending on
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+ Be sure to replace ` <#> ` with a number value, such as 7 or 8 , depending on
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which version you need.
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## Source Installation
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1 . Clone the repository
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```
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- git clone https://github.com/gazebosim/gz-rendering -b ign -rendering<#>
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+ git clone https://github.com/gazebosim/gz-rendering -b gz -rendering<#>
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```
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- Be sure to replace ` <#> ` with a number value, such as 5 or 6 , depending on
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+ Be sure to replace ` <#> ` with a number value, such as 7 or 8 , depending on
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which version you need.
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2 . Install dependencies
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```
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brew install --only-dependencies gz-rendering<#>
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```
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- Be sure to replace ` <#> ` with a number value, such as 5 or 6 , depending on
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+ Be sure to replace ` <#> ` with a number value, such as 7 or 8 , depending on
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which version you need.
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3 . Configure and build
@@ -273,7 +278,7 @@ To control the testing configuration, use the following environment variables:
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```
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# Specify the rendering engine to use (ogre, ogre2, optix)
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- GZ_ENGINE_TO_TEST=ogre2
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+ GZ_ENGINE_TO_TEST=ogre2
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# Specify the ogre2 backend to use (vulkan, gl3plus, metal (macOS))
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GZ_ENGINE_BACKEND=vulkan
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