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| 1 | +/* |
| 2 | + * Copyright 2022 Robert Bosch GmbH |
| 3 | + * |
| 4 | + * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | + * you may not use this file except in compliance with the License. |
| 6 | + * You may obtain a copy of the License at |
| 7 | + * |
| 8 | + * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | + * |
| 10 | + * Unless required by applicable law or agreed to in writing, software |
| 11 | + * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | + * See the License for the specific language governing permissions and |
| 14 | + * limitations under the License. |
| 15 | + * |
| 16 | + * SPDX-License-Identifier: Apache-2.0 |
| 17 | + */ |
| 18 | +/** |
| 19 | + * \file cloe/component/vehicle_state_model.hpp |
| 20 | + */ |
| 21 | + |
| 22 | +#pragma once |
| 23 | +#ifndef CLOE_COMPONENT_VEHICLE_STATE_MODEL_HPP_ |
| 24 | +#define CLOE_COMPONENT_VEHICLE_STATE_MODEL_HPP_ |
| 25 | + |
| 26 | +#include <functional> // for function |
| 27 | + |
| 28 | +#include <boost/optional.hpp> // for optional<> |
| 29 | + |
| 30 | +#include <fable/json/with_boost.hpp> // for to_json |
| 31 | +#include <cloe/component.hpp> // for Component, Json |
| 32 | +#include <cloe/component/object.hpp> // for Object |
| 33 | + |
| 34 | +namespace cloe { |
| 35 | + |
| 36 | +class VehicleStateModel : public Component { |
| 37 | + public: |
| 38 | + using Component::Component; |
| 39 | + VehicleStateModel() : Component("vehicle_state") {} |
| 40 | + virtual ~VehicleStateModel() noexcept = default; |
| 41 | + |
| 42 | + /** |
| 43 | + * Set the ego vehicle state corresponding to the end of the current step. |
| 44 | + */ |
| 45 | + virtual void set_vehicle_state(const Object& obj) { vehicle_state_ = obj; } |
| 46 | + |
| 47 | + /** |
| 48 | + * Get the ego vehicle state at the end of the current step. Note that |
| 49 | + * vehicle_state() may invoke set_vehicle_state() by calling |
| 50 | + * vehicle_state_callback_(). |
| 51 | + */ |
| 52 | + const boost::optional<Object>& vehicle_state() { |
| 53 | + if (vehicle_state_callback_) { |
| 54 | + vehicle_state_callback_(); |
| 55 | + } |
| 56 | + return vehicle_state_; |
| 57 | + } |
| 58 | + |
| 59 | + /** |
| 60 | + * Return true if set_vehicle_state was called for the current step. Note that |
| 61 | + * is_vehicle_state() may invoke set_vehicle_state() by calling |
| 62 | + * vehicle_state_callback_(). |
| 63 | + */ |
| 64 | + bool is_vehicle_state() { |
| 65 | + if (vehicle_state_callback_) { |
| 66 | + vehicle_state_callback_(); |
| 67 | + } |
| 68 | + return static_cast<bool>(vehicle_state_); |
| 69 | + } |
| 70 | + |
| 71 | + /** |
| 72 | + * Register callback function that will invoke set_vehicle_state(). |
| 73 | + */ |
| 74 | + void register_vehicle_state_callback(const std::function<void(void)>& c) { |
| 75 | + vehicle_state_callback_ = c; |
| 76 | + } |
| 77 | + |
| 78 | + /** |
| 79 | + * Write the JSON representation of the vehicle state into j. |
| 80 | + * |
| 81 | + * Currently, the API is unstable, because we don't have access to any real |
| 82 | + * data. |
| 83 | + */ |
| 84 | + Json active_state() const override { |
| 85 | + return Json{ |
| 86 | + {"vehicle_state", vehicle_state_}, |
| 87 | + }; |
| 88 | + } |
| 89 | + |
| 90 | + Duration process(const Sync& sync) override { |
| 91 | + auto t = Component::process(sync); |
| 92 | + vehicle_state_.reset(); |
| 93 | + return t; |
| 94 | + } |
| 95 | + |
| 96 | + void reset() override { |
| 97 | + Component::reset(); |
| 98 | + vehicle_state_.reset(); |
| 99 | + } |
| 100 | + |
| 101 | + protected: |
| 102 | + /** |
| 103 | + * Vehicle state determined by a vehicle dynamics model. |
| 104 | + * |
| 105 | + * Contains object pose, velocity, acceleration, angular_velocity in world coordinates. |
| 106 | + */ |
| 107 | + boost::optional<Object> vehicle_state_; |
| 108 | + |
| 109 | + /** |
| 110 | + * Callback function that is invoked when access to the ego vehicle target |
| 111 | + * state is requested (by calling is_vehicle_state() or vehicle_state()). |
| 112 | + * |
| 113 | + * The main use case for the callback is to update the ego vehicle state using |
| 114 | + * an actuator and/or vehicle dynamics model external of the simulator. Then, |
| 115 | + * the callback could implement the following: |
| 116 | + * - Update the external model with the latest simulator state |
| 117 | + * - Trigger the time stepping of the external model |
| 118 | + * - Invoke set_vehicle_state() to update LatLongActuator |
| 119 | + * |
| 120 | + * Note that the callback function must ensure that repeated invocation within |
| 121 | + * the same time step does not lead to unintended behavior. |
| 122 | + */ |
| 123 | + std::function<void(void)> vehicle_state_callback_; |
| 124 | +}; |
| 125 | + |
| 126 | +} // namespace cloe |
| 127 | + |
| 128 | +#endif // CLOE_COMPONENT_VEHICLE_STATE_MODEL_HPP_ |
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