@@ -508,42 +508,41 @@ Usage examples:
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### Attribute annotation mode (basics)
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- - In this mode you can edit attributes with fast navigation between
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- objects and frames using keyboard. Press `` Shift+Enter `` shortcut
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- to enter the mode. After that, you can change attributes using a keyboard.
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+ - In this mode you can edit attributes with fast navigation between objects and frames using a keyboard.
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+ Open the drop-down list in the top panel and select Attribute annotation Mode.
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- ![ ] ( static/documentation/images/image023 .jpg )
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+ ![ ] ( static/documentation/images/image023_Affectnet .jpg )
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- - The active attribute will be red. It is `` gender `` in this case. Look at
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- the bottom side panel to see all possible shortcuts for changing the
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- attribute. Press `` 2 `` key on your keyboard to assign `` female `` value for
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- the attribute.
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+ - In this mode objects panel change to a special panel :
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- ![ ] ( static/documentation/images/image024.jpg ) ![ ] ( static/documentation/images/image025 .jpg)
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+ ![ ] ( static/documentation/images/image026 .jpg )
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- - Press `` Up Arrow `` / `` Down Arrow `` on your keyboard to go to next/previous
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- attribute. In this case, after pressing `` Down Arrow `` you will be able to
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- edit `` Age `` attribute .
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+ - The active attribute will be red. In this case it is `` gender `` . Look at the bottom side panel to see all possible
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+ shortcuts for changing the attribute. Press key `` 2 `` on your keyboard to assign a value (female) for the attribute
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+ or select from the drop-down list .
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- ![ ] ( static/documentation/images/image026.jpg ) ![ ] ( static/documentation/images/image027.jpg )
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-
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- - Use `` Right Arrow `` /`` Left Arrow `` keys to move on previous/next image with annotation.
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+ ![ ] ( static/documentation/images/image024_Affectnet.jpg )
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+
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+ - Press `` Up Arrow `` /`` Down Arrow `` on your keyboard or click the buttons in the UI to go to the next/previous
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+ attribute. In this case, after pressing `` Down Arrow `` you will be able to edit the `` Age `` attribute.
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- ### Downloading annotations
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+ ![ ] ( static/documentation/images/image025_Affectnet.jpg )
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- 1 . To download the latest annotations, you have to save all changes first.
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- To do this, click `` Open Menu `` button.
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+ - Use `` Right Arrow `` /`` Left Arrow `` keys to move to the previous/next image with annotation.
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- 1 . After that, press `` Save Work `` button. There is `` Ctrl+S ``
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- shortcut to save annotations quickly .
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+ To see all the hot keys available in the attribute annotation mode, press `` F2 `` .
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+ Read more in the section [ attribute annotation mode (advanced) ] ( #attribute-annotation-mode-advanced ) .
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- ![ ] ( static/documentation/images/image028.jpg )
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+ ### Downloading annotations
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- 1 . After that, press `` Dump Annotation `` button.
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+ 1 . To download the latest annotations, you have to save all changes first.
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+ click the `` Save `` button. There is a `` Ctrl+S `` shortcut to save annotations quickly.
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+ 1 . After that, сlick the `` Menu `` button.
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+ 1 . Press the `` Dump Annotation `` button.
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- ![ ] ( static/documentation/images/image118 .jpg )
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+ ![ ] ( static/documentation/images/image028 .jpg )
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- 1 . Choose format dump annotation file. Dump annotation are available in several formats :
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+ 1 . Choose the format dump of the annotation file. Several formats are available:
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- [ CVAT XML 1.1 for video] ( /cvat/apps/documentation/xml_format.md#interpolation )
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is highlighted if a task has the interpolation mode
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- [ CVAT XML 1.1 for images] ( /cvat/apps/documentation/xml_format.md#annotation )
@@ -554,9 +553,11 @@ Usage examples:
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- [ PASCAL VOC ZIP 1.1] ( http://host.robots.ox.ac.uk/pascal/VOC/ )
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- [ YOLO ZIP 1.1] ( https://pjreddie.com/darknet/yolo/ )
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- [ COCO JSON 1.0] ( http://cocodataset.org/#format-data )
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- - `` MASK ZIP 1.0 `` — archive contains a mask of each frame in the png format and a text file with
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+ - `` MASK ZIP 1.1 `` — archive contains a mask of each frame in the png format and a text file with
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the value of each color
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- [ TFRecord ZIP 1.0] ( https://www.tensorflow.org/tutorials/load_data/tf_records )
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+ - [ MOT ZIP 1.1] ( https://motchallenge.net/ )
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+ - [ LabelMe ZIP 3.0 for image] ( http://labelme.csail.mit.edu/Release3.0/ )
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### Task synchronization with a repository
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@@ -578,21 +579,9 @@ Usage examples:
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### Vocabulary
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- ** Bounding box** is an area which defines boundaries of an object. To specify
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- it, you need to define two opposite corners.
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-
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- ** Tight bounding box** is a bounding box where margin between the object inside
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- and boundaries of the box is absent. This type of bounding box is used in most
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- tasks by default, but precision completely depends on an annotation task.
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-
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- | Bounding box | Tight bounding box |
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- | ------------ | :----------------: |
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- | ![ ] ( static/documentation/images/image031.jpg ) | ![ ] ( static/documentation/images/image030.jpg ) |
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-
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- ---
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- ** Label** is a type of an annotated object (e.g. person, car, face, etc.)
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+ ** Label** is a type of an annotated object (e.g. person, car, vehicle, etc.)
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- ![ ] ( static/documentation/images/image032 .jpg )
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+ ![ ] ( static/documentation/images/image032_DETRAC .jpg )
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---
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@@ -608,9 +597,10 @@ quality, etc.). There are two types of attributes:
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![ ] ( static/documentation/images/image072.jpg )
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---
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- ** Track** is a set of shapes on different frames which corresponds to one object. Tracks are created in `` Interpolation mode ``
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+ ** Track** is a set of shapes on different frames which corresponds to one object.
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+ Tracks are created in `` Track mode ``
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- ![ ] ( static/documentation/images/gif004 .gif )
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+ ![ ] ( static/documentation/images/gif003_DETRAC .gif )
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---
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** Annotation** is a set of shapes and tracks. There are several types of annotations:
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