Skip to content

M39 Holster rig with M39 in it defying all laws and being at the top of the layers... #889

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Closed
2 of 3 tasks
Spacefire5 opened this issue Apr 12, 2025 · 1 comment
Closed
2 of 3 tasks
Labels
bug Something isn't working

Comments

@Spacefire5
Copy link

Spacefire5 commented Apr 12, 2025

Testmerges

#503, #754, #860, #853, #876, #820, #841, #829, #862, #861, #856, #745 though I am sure it's not the TMs causing this... I think I've seen it before?

Round ID

5373 but pretty sure it's been a bug for a bit?

Description of the bug

https://github.com/user-attachments/assets/10f87be5-a9f4-40b5-8f3e-766e008404df
It seems to go above any layers including lighting, ghosts and runechat it's called?
the holster itself seems to be affected by lighting but not the gun...

What's the difference with what should have happened?

It should be affected by the lighting and not blocking chat and ghosts.

How do we reproduce this bug?

  1. Spawn in the M39 rig and put the M39 in it
  2. put it in the dark? or at least maybe put it on and off?
  3. It should start to defy logic then... I'm sorry, I don't know much on how it happens
    ...

Issue Bingo

@Drulikar
Copy link
Contributor

Likely the https://www.byond.com/docs/ref/#/atom/var/plane is incorrect on this item.

@Drulikar Drulikar added the bug Something isn't working label Apr 12, 2025
@Drulikar Drulikar closed this as completed May 7, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants