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openshot-qt: Autospec creation for update from version 2.5.1 to version 2.6.1
Brad Kartchner (1):
Added error handling to Preset and Profile file reading operations
Brenno (60):
added preprocessing dialog window
Added better integration with stabilizer effect
added comunication with CV processing effects
Merged with dynamic effects UI dialog
Added interval to apply OpenCV effects
Added integration with Object Detector effect
Fixed objectDetection wrong file path
fixed bug with effects when cutting a clip
Error handler for OpenCV effect not compiled with library
minor fixes
Fixed effects bug on cut clips
Changed protobuf saving path and check OpenCV compatibility
Error handler for OpenCV effect not compiled with library
Branch for merging with new-webengine-suppor
Correction bad path in pre-processing effects
Fixed file that was changed after merging with webengine branch
removed unnecessary file
opencv path added for windows 64 build
opencv path added for windows 32 build
small webengine fix
Improved error handling for effect pre-processing
Added transform handler for Tracker effect
Disabling region selection after closing window Initialize Effect
Changed Json interface that updates the Tracker effect
Added support for rotation transform to the bounding-box and to the transform handler for the tracker effect
Added support for rotation to the transform handler for the tracker effect
Small fix - print removed
Added mini-GUI to attach a clip to a tracked object
Minor fixes to the attached object property
Fixed clip transform handler when attached to object
Added support to attach clip to detected object (ObjectDetection) effect
Added support to update the detected bounding-boxes keyframes
ObjectDetection: show object's icons and transform handlers per frame
Added support to show the transform handler for the selected object
ObjectDetection: updated object selection and transform handler
Added support to attach a clip to another clip
Updated variable names
Added support to set the visibility of a Tracked Object
Added support to insert the image of a clip inside a Tracked Object
Added support to set an effect's properties by it's parent effect
Fixed bounding box offset when selecting an object to be tracked
Fixed cache delay when moving the Tracker Transform Handler
Fixed bounding box selection on portrait videos
Using normalized initial bounding box for Tracker effect
Protecting from missing attributes
Fixed Transforming handler shape mismatch for Tracker effect
Removed the single "Clips" menu level
Changed default ObjectDetection default path for required files
Prevent crash when no object was detected on a clip
Code review
Changed JSON communication for detected objects
Fixed dict update
Improved speed when interacting with transform handlers
Simplified if statements
Changed method name to set_property
Keeping compatibility with older python versions
Reverting dictionary optimizations
Added audio effects tab
Added audio effect icons
Bug fix. Prevent adding the same clip as child in the Tracker and Object Detection Effects
Brenno A. C. Caldato (1):
Apply suggestions from code review
Dave Scotese (1):
windows installer: Expand firewall-rule option (#3736)
FeRD (1):
Credits: Fix data model
FeRD (Frank Dana) (236):
Simplify Unity Launcher logic
launch.py: Add a --path arg to set PYTHONPATH
WIP: New add/remove track implementation
Blender: Capture stderr, log output
Docs: Don't default-enable Google Analytics
Sync add_file() in file views
timeline_webview: Formatting & cleanup
timeline_webview: Reduce indirection
timeline_webview: .format() JS calls
timeline-webview: Rewrap lots of long lines
New AppRun linux binary with OPENSSL_CONF
Changes to build-server for new AppRun
classes.info: Use current year in COPYRIGHT
Fix shortcuts: Edit Title, Duplicate Title
main_win: Drop thumbnail code, expand bare logs
Use security-patched defusedxml, if available
Add script to modify HW libs in AppImage
Use mangle-hw-libs script on Linux builder
Update Python module paths on Win builder
mangle-hw-libs: No realpath command on builder
emojis: A bunch of model/view tweaks
Restore drag pixmap
Remove debug logging
Blender: Don't silently discard exceptions
Blender: Clean up imports, fix class init
Blender: Streamline XML parsing, free dom object
Blender: Go back to bytes, for command output
Free xml.dom.mindom parsers when finished
Blender: Use self.process consistently
Blender: Fix filename join
Picture Frames: Remove "Path" from file labels
Add SliceSelected shortcuts to settings
Implement "Slice Selected" shortcut bindings
main_window: SPEL WURDZ RITE
classes.info: Handle missing PyQt5
Add Actions workflow to build docs with Sphinx
json_data: Fix path_regex
files views: Fix updateSelection()
files views: Reconcile common code, use super()
Fix unity import
Models: Persistence enhancements
Eliminate main_window's self.selected_files list
Files: Move add_file, get_image_seq() into model
Fix dragging for all views
Fix "Edit Title" action
Properties: Use main data models for context menu
Add --test-models flag to launcher
Blender: Use files model add_files()
Titles: Use files model add_files(), new counter
main_win: Remove actionImportImageSequence_trigger
translations: Use OpenShot_locale.qm file names
Tutorial: Process Esc key as a QAction
Titles: Don't pollute temp dir with title previews
Add new OSP icon, install & use
windows/tutorial: Codacy, positioning
Allow Travis failures on Xenial
Revert "Updating travis cx_Freeze to 5.1.1, to match build server"
timeline: Don't interpolate getThumbPath in ng-show
timeline: Add qt_log2, now with log levels
Timeline: Sprinkle "DEBUG" log level liberally
Reindent Timeline-HTML HEAD
build-server: Fix Codacy issues
Fix issues flagged by Codacy
freeze.py: `del` unused variable
main_window: Code fixup
Fix qt_log2 callable
Main Window: Add View > Docks submenu
timeline: Rename qt_log2() to qt_log()
Drag-and-drop: Recursive folder imports
File import: Don't abort on existing file
Revert "freeze.py: `del` unused variable"
New formats for the logging instances
add_selection: Only log clears when debugging
run_js: Increase timer to 200ms, better logging
timeline_webview: Make a lot of logs debug-level
Update compiled resource file
Move openshot_rc.py to classes/
Move images in resource file out of src/
Import openshot_rc before loading UI files
Update .qrc file paths in .ui files
query_tests: Remove openshot.png dependency
Put back some icon dependencies
Update icon resource file
Use resource file for curves, cursors
About: Support new changelog format
Use action-delay QTimers right
properties_tableview: Format, unused vars
Fix mangle-hw-libs workdir path
Fix lib mangling for real
Add libvdpau.so.2 to mangled libs
timeline-mixins: Enable WebEngine JS logging
timeline-mixins: Enable WebEngine JS logging
Raise an exception if neither backend found
Rework backend importing for timeline
Rename timeline view modules
Fix thread shutdown
Stupid typo
Misc code cleanup
Set up JS logging for both backends
Fix MainWindow parenting
TIL that QMainWindow's parent must be a QWidget
webengine backend: Import logging levels
add_track: Fix track number lookup
controllers.js: Don't dereference unknown objects
timeline: Fix HTML source processing
Don't call setInterval() with float args
tab=>spaces
Load QtWebChannel JS from Qt resource system
Create Python threads as .daemon = True
WebKit: Don't inject mainWindow into JS (not used)
Delete unused timeline/media/images files
AudioThumbnail.png => AudioThumbnail.svg
timeline: Eliminate playheadOffset
WebKit backend: Fix LoggingWebKitPage call
Make use of new Timeline lookup APIs
Teach Prev/Next Marker to jump to 0, end
logger: Save original stdout/stderr
video_widget: Fix typo, unused vars
Properties model: Make most logs debug
Blender: Animation-Length fixes
Blender: Misc cleanup
Blender: Pass preview_frame, fps values to scripts
Blender: Trigger rendering from command line
Blender files: Update physics templates
Animated titles: Source/imports cleanup
Move Blender version check to separate function, rework subprocessing
Blender: Eliminate initial script copy, make preview timer single-shot
Blender: Add inter-frame progress display
dissolve/explode titles: streamline, update code
Blender: Create thread/worker per-transaction
blender_listview: Fix Codacy issues
blender: Script updates for magic_wand.py
blender: Script updates for neon_curve.py
blender: Script updates for earth.py
blender: Script updates for colors.py
Blender: Use JSON serialization to inject params
Blender: Protect embedded params
project_data: New keyframe scaler implementation
files views: Accept drop event before processing
Fix lots of action signatures (no 'event' param)
Explicitly accept() more events, use menu.popup()
files_model: import better, progress in statusbar
Playback: Fix bug with starting play in reverse
preview_thread: Fix up logging
properties: Remove context menu lock, speedups
main_window: '[get_]app.window.…' => 'self.…'
Housekeeping: Eliminate all star imports, etc.
properties_tableview: Fix imports
Remove unnecessary openshot_rc imports
Incorporate changes from 'develop'
main_window: Correct webview import path
Address Codacy flags
webengine backend: Fix dumb mistake
webview: Swap parents, connect aboutToQuit signal
thumbnail: Add some logging
app: Cleanup w/o relying on return from exec_()
Settings: Move QMessageBox, get_settings() to app
webview: cache logging, drop local settings ref
main_window: actionJump logs => debug
Profile: Seek to first frame on change
Blender: Make color-picker dialog non-modal
Add ColorPicker dialog with checkerboard alpha
Export: some init cleanup, add *args, **kwargs
Animated titles: Add *args, **kwargs
Animated titles: Use ColorPicker
Properties: Use ColorPicker
Title editor: Use ColorPicker
Titles: Rewrite XML parsing/mods, add style_tools
Make sure font family is single-quoted in HTML
Cutting: Don't accept() close event
Properties model: Use new effect.ParentClip()
Remove title text from report templates
ISSUE_TEMPLATES: Fix wrapping
CONTRIBUTING: Style cleanup
Restore translated strings
project_data: Remove unused function
keyframe_scaler: Rename to _scale_x_value
freeze.py: Exclude remaining glib2 libs
Add CI_PIPELINE_ID to metadata file
build-server: Update metadata file parsing
Use CI_PIPELINE_ID in package filenames
Relocate libopenshot.log recovery to exceptions.py
Timeline CSS: More visible keyframe marks
Title Editor: Model & program flow tweaks
TitleEd: Use style-tools more, drop find_in_list
Add __init__.py files to all python paths
Add __init__.py to parent paths as well
Blender: Rename source scripts to .py.in
Webview: Show menus with exec_()
Drop keyframe points down into track gutter
Timeline: Add some keyframes to debugger clips
Blender: Tweak dissolve.py parameters
Remove signal cxn causing double unsaved prompts
Eliminate Ubuntu Unity integration
Preferences: Don't filter file dialog
Update copyright in README
Revert "Test bumping the version (for gitlab-ci deployment testing)"
Fix metrics/exceptions/settings circ. dependency
Settings: getter -> cl.app; housekeeping
App: re-work launching, detach GUI from app
tests/query_tests: Run unit tests without GUI
Fix traditional logging calls
Pass standard Qt args through to QApplication
README: Add repo name to workflow job title
App: Consume error queue to avoid repeats
build_server: Code-formatting/readability fixes
Windows builder: mingw32\mingw32\ => mingw64\mingw32
Look up Python ABI version, instead of hardcoding
Gitlab-ci: Make PY_ABI an envvar on Windows
Gitlab-CI: Fix use of PowerShell variables
Gitlab-CI: Add PyQt5 back to PYTHONPATH, crazily
Small change to github3 API
deploy.py: Reformat long lines
Munge command strings with shlex
Fix editbit command
Handle multiple github3 versions
Rename version_info files to NAME.env
Fix env-file parsing
Freeze: Include OpenGL/OpenGL_accelerate on Win32
app: Move dark palette generation to ui_utils.py
Eliminate settings.get_settings
CI: Run unit tests without xrdb
classes.timeline: Remove unused settings ref
Don't redefine 'min'
ui_util: Code cleanup
Unit tests: Add test for filter(intersect=)
classes.query: Don't hold reference to app.project
Unit tests: Import query classes at top of file
Add classes.sentry to manage sentry_sdk
Don't fail on unavailable sentry_sdk, distro
Use HTTPS for Google Analytics
README: Update libopenshot instructions
classes.sentry: Restrict distro use to Linux
launch: Fix --list-languages
unit tests: Rename test class, use inheritance
Update json_data.py
Frank Dana (74):
json_data: Correct for lost slashes, pre-repair (#3267)
Filter properties using localized label (#3292)
AppImage: Set OPENSSL_CONF for newer openssl compat (#3283)
Second attempt at AppImage fix (#3304)
Move manual logo to xdg dir (#3320)
mangle-hw-libs.sh: Remove math expression (#3344)
Title editor: Convert opacity to QColor alpha level (#3331)
dissolve.py: Keep track of particles for duration (#3353)
classes.app: Set icon, desktop file (#3354)
Titles: Re-establish user template location (#3376)
freeze.py: Add paths to moved Windows DLLs (#3390)
Docs: Add Sphinx directive for youtube embeds (#3394)
README: Update copyright to 2020 (#3400)
File Properties: Raise profile of JSON data dump (#3441)
export: Correct PyQt5 imports (#3480)
files_treeview: Fix context menu view switching (#3495)
Toggle fullscreen without losing other state (#3501)
transitions model: Look up groups via sibling() (#3511)
export: Actually import ExpatError (#3529)
About: Use BOM to decode UTF-16 changelog file (#3601)
Travis: Downgrade to cx_Freeze 6.1 (#3607)
timeline css: Fix bad color value (#3606)
Add --debug flag(s) to launch.py (#3539)
app.js: Pass event object to keyup handler
Travis: Add Ubuntu Focal (Python 3.8) build (#3621)
Fix debug log for changelog parsing
Fix lockfile logic (#3648)
Add libselinux.so.1 to package allow list (#3661)
title editor: Fix name-duplication regex (#3637)
Fix mangle-hw-libs workdir path (#3679)
Update timeline_mixins.py
COPYING: Fix line wrapping in Exceptions section (#3692)
Travis: Re-enable QtWebKit for Xenial builds (#3701)
Fix large canvas rendering (at closest zoom levels), with WebEngine (#3711)
dissolve.py: Correct end_frame value
files_model: Fix any() call (#3753)
Tweak doc/titles.rst
Update due to changes in 'develop'
Formatting tweaks
Fix dumb typo
main_window: Add missing QUrl import (#3775)
Work around PyQt5 bug with argument types (#3776)
Work around PyQt5 bug with argument types (#3777)
app.py: Remove distutils import (#3778)
Properties: Fix transition property lookup (#3789)
Blender: Always show error msg, close window after (#3790)
Fix MainWindow inheritance (#3809)
Add ColorPicker dialog with checkerboard alpha (#3813)
Title templates: Make all transparent bgs black (#3814)
CONTRIBUTING: Update instructions/details
Dumb typo in the menu code (#3829)
CONTRIBUTING: Fix Windows paths (backslash)
Create label-merge-conflicts.yml (#3850)
Upgrade label-merge-conflicts action to version 2.0.1 (#3851)
Label merge conflicts: lower retry delay, raise retry count (#3852)
webkit: No f-strings with Python 3.5 (Xenial)
doc/clips.rst: Update image path
Add .css files to .editorconfig (#3919)
Github Actions CI building (#3901)
TimelineWebView: Log WebKit import fail reason (#3883)
Restrict label-conflicts to branch pushes (#3921)
Add Dependabot checking for Actions (#3935)
main_window: Separate model/view init (#3911)
README: Remove Travis build shields
README: Add Github Actions status badges
CI: Ignore Ubuntu 20.04 failures (#4076)
Don't set fractional values for int properties (#4068)
Gitlab builders: work around github3 API differences (#4109)
CI: Switch to -platform minimal
Revert "CI: Ignore Ubuntu 20.04 failures (#4076)" (#4121)
Logging overhaul, to solve issues caused by stdout/stderr redirection (#4175)
AppStream metadata: update content ratings (#4105)
src/classes/query.py: Fix indentation
Don't kill the WebView on aboutToQuit (#4174)
Guido de Caso (1):
Correction to the title template directory.
Jackson (66):
Fixed. Removing Debug Statements
Removed openshot_qt folder
Removed Debug Statements
Ignoring openshot_qt
Don't check event.shiftKey if event doesn't exist
removed broken index
Use full length project names, and update shortened if exists
commented for future reference
doesn't look for abbreviated folder until it looks for long version
Changed move to Copy
use path not folder name
Comments for clarity
Removed a redundant blank line
Missed a line
Don't make paths to other drives relative
Default to empty list
Check for windows drives after covering other cases
Removed executable permissions from the xdg desktop file
strictly move slider with mouse
Don't go past min distance on shift-zoom
Add default case form move_clips
Mirrored changes on transitions
listen for mouseleave to end dragging
Coppied changes from playhead-bug branch
Cleaned up leftover code for PR
removed a console.log
Changed 'tick_time' to 'ruler_time'
Fixed an error that caused the times to be off by 50px
Formatting
fixed webkit compatability
Tried matching shades, and showing preview bar
Coppied changes from playhead-bug branch
Cleaned up leftover code for PR
removed a console.log
Changed 'tick_time' to 'ruler_time'
Fixed an error that caused the times to be off by 50px
Formatting
fixed webkit compatability
Tried matching shades, and showing preview bar
show frame numbers if scrolled in less than 1
removed minimum zoom factor
first try drawing on frames
WIP saving
draw tick marks but overlaps sometimes
Well tested prime factoring
Save primes as they're found
Time marks stay when you scroll
get correct timeline length
Fixed treating adding y_offset to x
force ruler to draw
Cleanup
Allow mousewheel zoom on webengine
Fix middle click drag, and ruler jitter
Ruler show correct frame number
codacy, and redraw on resize
codacy changes
codacy comparison
fixed scroll direction
formatting if statement
Update version to 2.6.0; Requires libopenshot 0.2.6 SO 20
Merge master 2.6.0 into develop
Switch to next text field on tab press
save paths as valid json
repair project files with invalid json for paths
Moved regex to read file
Remove blank line
JacksonRG (3):
default ignore_ids to an empty object
Return cleaned path as JSON object
added guards where we were getting exceptions (#4210)
Jonathan Thomas (310):
Bump version to -dev2 (merge master back to develop)
Fixing syntax error
Allow *.osp project files to be imported as a Clip. Better handle unknown "media_type"'s. Trigger "has unsaved changes" when clearing history from a Project, so the user can immediately save the *.osp file without history.
Initial checkin of emojis in OpenShot! Added new model/view/ui elements, and a handful of test emojis from OpenMoji.
Convert transitions model to use proxy filter and sort class, with custom sort and filter function (which takes into account the group: common, extra, user) and the filter text. Also, moved the models outside of the widgets for Effects, Transitions, and Emojis.
Convert effects model to use proxy class for sorting and filtering.
Convert files to use new proxy class, and a global shared model. No longer delete the tree/list view widgets either. They both always exist, and share the same data, and toggle visibility back and forth. Added wait cursor when adding/importing files.
Convert transitions to no longer delete widgets, but rather create both with a shared model, and toggle visibility to the user.
Convert effects to no longer delete widgets, but rather share a model, and toggle between list and tree view.
Process qt events every 2 files added (so emoji doesn't glitch when adding to timeline)
Added emoji group drop-down filter, to better sort and filter, and a custom Proxy class for filtering. Also enabled locale aware sorting on listview and treeviews.
Adding @emojis path replacement, when saving and loading *.osp files. This allows them to be cross-platform paths, and relative/magic paths for OpenShot which always work.
Adding emojis to translation template. Splitting "transitions" and "emojis" into separate templates though, since there are thousands of them, and they are not critical for OpenShot to be usefully translated.
Adding emojis from open-moji project.
Integrated proxy class into models, and only refresh proxy on ListViews (since treeviews share the proxy model, they already get the updates)
Adding cache for emojis (for fast loading of icons)
Adding cache for emojis (for fast loading of icons)
HUGE overhaul of the transform tool.
Create 8 custom cursors, white middles with black stroke, for Transform tool. Added custom cursor rotation, as the transform is happening in real-time. Feel great, very polished.
Fixing emoji listview currentIndexChanged connection, since it passes an INT also
Hack to fix Travis failure
Updated emoji model proxy filter to be waaay faster, using Qt regex.
Protect cursor when transform is happening, so it doesn't keep switching cursors during a drag. Fix shear_left and shear_top to take scale into account.
Updated shear and rotation logic to use Keyframable origin point (x,y). Both shear and rotation need to know the origin, and share the origin point. Updated center origin display to a circle with a cross through it.
Adding new hand cursor for the origin point
Adding auto-transform selection feature, where selected clips automatically enable the transform tool. Defaults to 'false' for now.
Removing extra emojis for performance reasons
Added script to "optimize emojis" and remove extra/unused ones, and updated translations to only use optimized emojis. This results in 936 emojis shipped with OpenShot, and less translations, faster loading, etc...
Updating cache, removing many cached emoji
Shortening 'group filter' name for emojis to 1-word, updating translations to match
Split out blender translations into it's own POT template
Fixed rotation transform logic to correctly adjust around the origin point (in viewport coordinates).
Updating all 4 translation templates
Adding 'translator-credits' to additional POT template files
Adding filter group to emoji tooltip
Updating translation tester script for multiple POT templates
Fix saving/loading selected emoji filter group
Prevent crash on launch during a backup.osp recovery
Adding no-cache paramater support for thumbnail HTTP server, so it will ignore cache and re-generate a thumbnail image
Add new signal for updating a file (such as editing a title), that results in the files_model updating the thumbnail, updating the name, and/or updating the tags.
Fixing regresion from https://github.com/OpenShot/openshot-qt/commit/41e7a354dc1c333c7bcaf5df560d6f67211219e3, where a comma turned into a period, breaking our ability drop a file on the timeline and move it.
Removing CTRL modify from scrollwheel support on video widget. Making it very easy to discover the ability to zoom in/out of the video preview widget. Added cursor logic for "resize" button.
Adding "Clear Recent Projects" to recent project list, and a new "No Recent Projects" menu (and updating translations)
Adjust position of tutorial message for smaller screens, or when OpenShot is moved past the edge of the screen.
Removing logic to prevent tutorials from going offscreen (it was too glitchy).
Apply suggestions from code review
Forgot current tutorial dialog when hiding (so we don't resurrect the final one accidentally)
Small refactor to reduce indents
Updating icon to edit-delete for 'Clear Recent Projects' menu
Updating all translation files with updated naming/file name (with underscores). This is from our automated LaunchPad process.
Disabling "No Recent Projects" menu item
Fix hide tutorial QAction syntax for older Qt versions
Adding double quotes to some shell script variables, flagged by Codacy
Fixing additional missing double quotes
Adding logging for empty exception handlers, such as `Except: pass`
Replacing JS equality conditions with === / !==, to avoid casting types, and avoid certain types of issues.
Replacing TABs with spaces, and adding some { } around if conditions
Apply suggestions from code review
Apply suggestions from code review
Improving "rotate" exception handling with more detailed log output
Move imports back into try/except block
Updating single quotes in JS to double quotes
Adding JS declaration for some undefined variables
Major reformatting of timeline's JS files (removing unused variables, consistent indents, brackets around logic sections, etc...)
Renaming some methods to use lower-case first letter. Adding some eslint comments.
Adding some additional eslint flags
Adding some additional eslint flags, and adding base 10 to all parseFloat calls
Fixing some semicolons
Renaming JS functions with lowercase first letter. A few small syntax tweaks.
Fixing many == to ===, != to !==
Adding more eslint comments
Adding more eslint comments, and fixing duplicate declarations
Renaming duplicate variable declarations (probably should split this out into functions at some point... too much duplicate code)
eslint hints
Trying more eslint variations
Trying more eslint variations
Trying more eslint variations
Trying more eslint variations
Removing setWindowIcon() from our main window, as it has a crazy side effect on Windows and prevents our QtImageReader from being able to open certain types of files, such as JPEG. Or at least, that is what appears to be happening.
Updating translations, including a 100% complete Tamil translation!
Updating translations, including a 100% complete Scottish Gaelic translation!
Experimental MacOS Catalina app notarization code
Fix codesign syntax issue
Integrating notarization bash scripting, to wait until status detected
Fix notarization regex syntax issue
Fix notarization status regex
Refactor notarization to only notarize the DMG (no more zip file or app upload)
Tweak error detection logic during code signing on Mac
Fixing symbolic link for emojis, and adding custom entitlements (trying to get past some errors with @rpath and @executablepath caused by the hardened runtime)
Copying entitlements file to build folder before codesign
Another entitlements syntax change
Trying to fix "sh" would like to control your computer message
Experiment renaming launch-mac.sh to launch-mac, to get rid of an error
Remove unused bash varible
Improve bash syntax for waiting for notarization
Fix bash syntax for mac (a bit tricky)
Fix bash regex take 3
Initial support for QtWebEngine and Async callbacks for timeline/Qt integration.
Updating gitlab tag to linux-bionic, to use out new build server
Testing new libc dependency
Testing new libc dependency
Testing new libc dependency (test 3)
Removing glib freezing for linux
Adding idna package to cx_Freeze
Trying to find work-around for idna error on new cx_Freeze exe
Fixing LD_LIBRARY_PATH and logic to find QtWebEngineProcess executable
Fix path for QtWebEngineProcess executable
Add resource paks for QtWebEngine
Adding missing QtWebEngine locale and resource files
Fixed path to webengine resources
Add xcbglintegrations to freeze
Tweaking launcher bash file, to correctly add the current folder to LD_LIBRARY_PATH
Replace AppRun with symlink to openshot-qt-launch
Updating travis cx_Freeze to 5.1.1, to match build server
Experimenting with relative AppRun symlinks
Fixing relative symlink syntax
Add libxcb-xinerama.so.0 to AppImage
Apply suggestions from code review
Apply suggestions from code review
Adding libpcre.so.3 to freeze.py (for qtwebengine support)
Updating background color of the QtWebEnginePage, to prevent white flash while loading
Updating region widget selection, and fixing cancel effect which broke QDragManager
Updating qt5 rpath script to work with latest Qt version on Mac build server
Adding new QtWebEngine files to Mac freeze
Fix path of QtWebEngine process
More Mac freeze/build fixes for PyQt5.12
Updating mac builder to qt 5.15
Fixing paths for Qt 5.15 (mac builder)
Adding additional notarization logic to protect against failed or slow Apple API
Fixing issue with QtWebEngineCore file on mac builder
Fixing bash syntax on mac build script
Adding custom code signing step for QtWebEngineProcess with custom entitlements for Apple, to stop a memory V8 crash.
Fixing freeze path for qtwebengine_locale folder, and adding a shared opengl context for QtWebEngine.
Moving qtWebEngine resources into the application folder (for mac) instead of a 'resources' sub-folder.
Package all Qt plugins for Mac build, and added some debug/troubleshooting code to find the min sdk version for all packaged files.
Remove certain qt plugins from mac packaging
Removing dangerous os.path.split, replacing with os.path.dirname
Updating some troubleshooting code snippets for Mac builds
Creating a mixin class to support both WebKit and WebEngine
Prevent inheritance errors if imports fail
Adding JS mixin support for QtWebEngine and QtWebKit (so either one will be found and will work)
Prevent error if webkit not availble
Fixing some code quality warnings
Fixing some code quality warnings
Adding additional logging for Preference hardware decoder testing
Use fmod for remainders and don't round BAD cases (just truncate string to 2 decimal places)
Updating output with some more context
Fixing crash on Windows launch (with no WebEngineView)
Fixing Mac notarization to wait until --notarization-history contains the record...
Removing Intel QSV decoding from Preferences for all OSes. This does not work on any OS, and it causes a crash on some Windows machines.
Always remove existing keyframe points for a colliding X coordinate. For example, if there is already a Point with coordinate X=1, remove that, and then add the new preset Point. Fixes bug where first preset keyframe was uneditable.
Adapting https://github.com/OpenShot/openshot-qt/pull/3317 PR to enable CTRL to allow for adding to the current selection (for clips and transitions)
Fixing a few issues with the title editor. 1) font-size was not being initialized on the font dialog, and 2) font-size was not being set (even though it can clobber our template settings 3) Not all text colors were being found when loading an SVG and setting the 'text-color' button.
No longer trigger an event, but directly delete a clip which is no longer needed during drag/drop. This solves a nasty asny issue where a clip would "stick" on the timeline, due to out of order JS and Python calls
Updating logo image with simplified color version
Add stale plugin with custom message to openshot-qt repo
Revert "Fix loading Unicode paths from 2.4 (#3624)"
Added a new "font" property editor, and a new "caption" editor, for effects which need them. Caption editor is a dockable widget, which accepts VTT format text and draws captions on a Clip. I've also reworked the "Simple View" and "Advanced View" to contain the caption widget's dock location (when it's needed).
Updating effect icons, to some experimental ones. I might change these again soon.
New AppRun test, to use the build in one from the build server
Change name of desktop file
Try and use original linux launch script, which calls real AppRun (renamed AppRun.64)
Testing a new wrapper approach for AppImage
Enable auto transform for selections.
Fix string formatting on yml stale message (instead of folded style, use a literal string)
Fixing import regression after merge... and removing Codacy complaint about unneeded else
Adding .DirIcon to root of AppImage (a 256x256 PNG icon), used by Chrome OS and some distros
Another experimental AppImage icon change... for better support of AppImage desktopintegration
Another experimental AppImage icon change... for better support of AppImage desktopintegration
Copying all icons into AppImage... into correct XDG Freedesktop icon paths
Fixed icon path
Fixed icon path
Removing unneeded mdir -p
Renaming the .desktop file == the AppImage app name (which is required for desktopintegration to work)
Fixing regression causing an *.osp file dropped into the main window to break
Fixing regression with opencv branch, and commented out lines we need
Updating icons and cache icons for new opencv effects
Fixing mac builder CI path to Python3
Fix mac frozen dependencies (@rpath, /usr/local/) to use @executable_path, and repair the broken cx_Freeze folder and *.app folder. Also fix various dmg building errors due to new file path locations.
Fix mac frozen dependencies (@rpath, /usr/local/) to use @executable_path, and repair the broken cx_Freeze folder and *.app folder. Also fix various dmg building errors due to new file path locations.
Fix the Qt gif dependency on the mac build server. The build server has 2 competing libraries with different SO compatibilities. The invalid one needs to be ignored.
Fix the Qt gif dependency on the mac build server. The build server has 2 competing libraries with different SO compatibilities. The invalid one needs to be ignored.
Exclude a few more files from the mac build. Trying to avoid a crash related to tesseract and libgif dependencies
Exclude a few more files from the mac build. Trying to avoid a crash related to tesseract and libgif dependencies
Add minimum os version to Info.plist, so we don't attempt to install on an older system which will fail.
Add minimum os version to Info.plist, so we don't attempt to install on an older system which will fail.
Add improved min Mac OS detection and improved summary.
Copy *.log files into new lib/settings/ folder (on Mac OS)
Copy *.log files into new lib/settings/ folder (on Mac OS). Fixing syntax.
Removing unused signals from a previous merge that left them behind.
Fixing some codacy issue with unused imports, etc...
Adding optional version.json to /settings/ folder during build. This is a dump of all 3 repos version info used in this build, including the current date/time. Also, some refactoring of build url naming and version parsing (used by both freeze and build-server.py now.
Fixing import of parent classes file
Check for version info on launch and print to stdout/log.
Fixing resize of video widget to support both height and width resizing, and being always divisible by 2 on both dimensions.
Fixing some missing imports on video widget
Adding frozen version to About and launch logs, to make it very clear when and what build version is running on a user's computer (in cases where they are running the frozen version).
Removing unused files from linux freeze.py script. It includes many hundred MB of unused files or duplicate files.
Fixing path to build folder
Fixing path to build folder
Removing some unused settings
Updating translation templates
Updating effect icons and effect cache images
Fixing initial state of caption dock
Updating caption effect icon
removing deployment features from build-server.py, and moving them to deploy.py (coming soon)
Adding new deployment task to gitlab ci (to prevent rebuilding installers on deploy step)
Fixing regex for release branch restriction
Stubbing out publish gitlab job
Updating git log format to be consistent across all 3 repos (for final release publishing reasons)
Renaming build_server script, so certain functions can be imported elsewhere (coming soon)
Fixing args to build_server.py (which have changed a bit)
Adding new deploy and publish scripts for GitLab CI to manually support deploying files/installers, creating GitHub release objects, creating blog entries, and creating new versions on the website.
Test bumping the version (for gitlab-ci deployment testing)
Adding exception to requests to openshot.org
Adding exception to requests to openshot.org
Renaming release candidate files before uploading artifacts
Handling .torrent file differently, since the URL was invalid
Handling .torrent file differently, since the URL was invalid
Handling .torrent file differently, since the URL was invalid
Handling .torrent file differently, since the URL was invalid
Fixing duplicate upload issue during deploy
Fixing regex to match file pattern (was excluding the x86 trailing pattern)
Fixing regex to match file pattern (was excluding the x86 trailing pattern)
Adding more validations during the publish step, to verify openshot.org/download has correct URLs, which include the new version, and that all URLs are valid (no 404s).
Fixing URL validation to come after the publish step
Fixing publish string replace issues
Fixing exceptions where no JSON is returned.
Fixing some codacy issues
Fixing video_widget to allow an override, which ignores the project aspect ratio. When selecting regions from a Clip, the aspact ratio can be different than the project, and thus, we need to only show coordinates that match our clip image data.
Protecting from missing attributes and checking for Null values
Initial commit of new Zoom Slider widget, to replace the previous +/- buttons and simple zoom slider. This new widget draws a mini timeline preview, allows the user to select any portion of the timeline, and also pan/scroll around the timeline with great accuracy.
Removing a few unused variables / imports
Replacing literal value with a more accurate one (Codacy), and removing unused imports
Experimental launch.py changes, to remove our main() function and add some additional protection for render_cache_json() timer during shutdown.
Reverting experimental launch.py changes
Implementing some code cleanup suggestions
Enforce min/max values on zoom slider handles, and prevent overlapping handles, or invalid values. Remove some duplicated code.
Removing horizontal_factor, due to it always being 1.0. Adding selection timer, to prevent mass selections from recalculating zoom slider geometry. Resized scrollbars on timeline, and added more constraints onto zoom slider (min/max zoom).
Adding parent widgets to all QTimers, for proper cleanup. Fixing a regression where it wasn't possible to unselect a clip, transition, or effect.
Fixing race condition on double calls to setScale() on project load/launch. This caused the Ruler to be rendered blank.
Playhead snapping support, when SHIFT is pressed. Improved timeline styling: Removed left+right borders on clips/transitions to fix invalid width and jitter while trimming/moving items. Added brightness to selected clips, and flipped gradient on tracks (to make clips pop more).
Fixing a regression caused by renaming .env files with version_info. This caused the version.json file to not be created, and thus, all version info to vanish from all builds.
Fixing comment english
Adding snapping logic to ruler dragging (similar to playhead movement). Also fixing a few Codacy issues.
Initial integration of Sentry tracing, to better track stack-traces and bugs in OpenShot. Removing the old hooks and HTTP posts to openshot.org, since they would be redundant. Sentry is still gated behind our 'send_metrics' setting, just like before.
Adding sentry_sdk
Prevent feedback loop when scrolling timeline on web engine backend, triggered by ZoomSlider widget. Also, it appears that we might be invoking run_js too often, and it gets queued up in blocks and processed in chunks. Not very happy with the performance on web engine.
Experimental freeze changes to include all sentry_sdk modules (they seem to be missing on Windows builds)
Experimental freeze changes to exclude django
Experimental freeze changes to exclude django
Fixing a few sentry.io related issues:
Updating protection of timeline_sync.timeline
Downgrading map for angular-animate
Adding effect UI filtering, for audio and video effects, and a show all button.
Removing dockAudioEffects which is unused
Removing some previous optimizations that are no longer needed, refactoring the zoom slider handle logic a bit. Removing a processEvents() call that was experimental.
Fixing thumbnail image size which can be larger than the grid size. Noticable on audio thumbnails.
Adding snapping support for Playhead dragging + SHIFT, Clip/Transitions trimming, and refactoring some snapping related code. Also adjusting CSS styles for Clips and Transitions, to provide no left/right borders.
Fixing some Codacy issues
Fixing more Codacy issues
Updating all translations and supporters
Updating effect icons
Updating effect icons (also including @2x versions for high DPI screens)
Fixing race condition on Export dialog, which would invoke timeline.ApplyMapperToClips() after the export had begun... usually introducing a glitch into the 1st 10 frames written to the video file (when exporting to a different framerate)
Updating expander icon, and adding new cache images
Generating new translations (for new audio effects, and any other recent translatable)
Fixing High DPI widget mode (which is not ready yet), and replacing a few effect icons.
Add a new link widget to our preprocessing effect dialog, so we can give further instructions/link to users who want to download the object detector dependencies.
Fixing a regression on Export dialog, where we were not correctly applying FrameMapper's to all the clips.. causing audio desync, timing issues with Clips, audio pitch issues
Updating object detection effect icons to include "BETA". I also updated the wiki instructions for this effect.
Fixing missing translations on new effect init dialogs (effect preprocessing data), and error on translator credits (which contain some unexpected text)
Updated POT translation templates with missing strings
Updated POT translation templates with missing strings
Updated contributors json with some new ones
Adding translations to context menus on about / credits dialogs. Added context menu to contributors dialog, for copying email and viewing websites.
Adding more context around effect parameters, and updating the POT template (a few new strings)
Updating supporters json
Adding sentry error rates on our openshot.org version request... so we can adjust them dynamically (stable vs unstable versions).
Fixing tutorial positioning (which sometimes doesn't work correctly, leaving the tutorial window in the upper right corner)
Optimising the opt-in / opt-out process, so we can capture the initial launch anonymously, and then opt-out the user and prompt them to opt back in. Essentially this is the same as before, except we get the initial launch analytic (to help us better report on our usage and market share). All subsequent tracking is disabled until the user opts in.
Setting a new default simple layout
Making the ZMQ logger better protected, and more able to shut down itself... so we don't get stuck on program exit waiting forever for a ZMQ polling event.
Adding a few more updated translations
Fixing a bug when detecting libopenshot version mismatch. We can't access app.show_errors in the exception handler, since app fails to initialize.
Adding some protection around certain timeline JS bounding box operations (Sentry.io errors)
Adding a "Select a Color" context menu for color keyframes, so it's still possible to change animation interpolations, remove keyframes, etc... on a color keyframe. Double clicking the color still works the same though.
Trying to prevent the accessing of 2 occasionally uninitialized vars (sentry issue)
Fixing invalid default step value for QSpinBox widgets (sentry)
Fixing spelling error and changing Blender log to warning instead of error, since this is a perfectly valid outcome (with the wrong version of blender)
Fix a regression from https://github.com/OpenShot/openshot-qt/pull/4230, which broke multi-select drag and drop for clips and transitions.
Removing unneeded digest (i think), to prevent an Angular error when we have subsequent applyJsonDiff calls very close together (i.e. slice a clip)
Adding check for empty $REQUEST_UUID on Mac builds
Fixing a max length error on deploy/publish script with GitHub API, and adding better errors for GitHub specific issues.
Fix translation testing scripts to actually work! This caused our 2.6.0 branch to use invalid translations, oops.
Updating broken translation placeholders and updating translations since release of 2.6.0
Adding translation testing to our GitHub actions CI... to make language translation failures more visible.
Updating translation resource file, to actually fix the 4 broken languages
Protect against invalid items passed into setBoundingBox
Protect recovery process from missing project file (i.e. a user deletes the current project file in the file system... while the auto-save system is still running). Also reduce some logging in the asset folder detection.
Also silencing the thumbnail 404 error logging (which currently is sent to Sentry for no real reason)
Fixing an uninitialized variable on export screen (caught using Sentry)
Creating a backup of possible 2.6.0 windows drive letter corruption, compiling regex, and updating original file during the project open.
Avoid dividing by zero when resizing app/video widget
Fixing unused calculation
Updating translations
Auto migrate crop_x, crop_y, crop_width, and crop_height properties from OpenShot 2.5.1 projects into the new 2.6.x crop effect. This should restore cropping to 100% compatibility to OpenShot 2.5.1 projects.
Updating all language translations
Updating contributors and supporters
Bumping version to 2.6.1, min libopenshot version to 0.2.7 (SO 21)
Kilian (2):
Solved bug: Credits window (Help > About OpenShot > Credits) was not popping out
Resolve Credits not popping up bug: minor changes
Lorenzo Spinelli (1):
keyboard shortcut "R" to toogle the razor tool (#4007)
Marcel Waldvogel (1):
Fix loading Unicode paths from 2.4 (#3624)
Martin Thoma (7):
Adjust log levels (#3724)
STY: Simplify the code
Apply suggestions from code review
Early return
Simplify code by combining 'or' statements
STY: Use enumerate, avoid Yoda conditions
Streamline dict access patterns (#4017)
MatthieuMeert (5):
horizontal scrolling with SHIFT+scroll functional
added comments
Revert "added comments"
Revert "horizontal scrolling with SHIFT+scroll functional"
horizontal scroll using shift+scroll works with webkit backend
Rabit (1):
Ability to not store the history in the project
Sebastian Spaeth (1):
Improve Documentation
SuslikV (6):
Unify the getDocks searching algorithm
Use unified function for Docks searching
Secure the NoDockWidgetArea docks from changes
Fix Qt warning message, code cleanup
Add support for cqp setting in Export dialog
Update emojis model first
Vincent Davoust (8):
[#1363] Added keyframes of currently selected clips as markers for easy navigation
[#1363] (Fix) Added keyframes of currently selected clips as markers for easy navigation
[#1363] (Code style) Added keyframes of currently selected clips as markers for easy navigation
[#1363] (Corrections) IMplementing fixes & style improvements recommended by @ferdnyc
[#1363] Code style & transitions keyframes
[#1363] Navigating effect keyframes & copy/paste mistake fix
[#1363] Updated ui tooltip name (suggested by @SuslikV)
Replacing tooltip labels to Next|Previous Key Point
cboling2 (2):
clip.rst: "it's" --> "its" (#3930)
developers.rst: fixed "many bugs...can be added" (#3931)
dependabot[bot] (4):
Bump actions/upload-artifact from v1 to v2.2.1 (#3936)
Bump actions/upload-artifact from v2.2.1 to v2.2.2 (#3959)
Bump actions/upload-artifact from v2.2.2 to v2.2.3 (#4089)
Bump actions/upload-artifact from 2.2.3 to 2.2.4 (#4201)
eisneinechse (20):
Include new codecs
Minor improvements
Improved presets for libaom-av1
Change export windows title at the end of the export
Update src/windows/export.py
Honour the interlace setting
This is so far the only preset that exports interlace.
Include an option to chose between top field first and
New preset file for h265 codec in an mkv container.
Make the interface for interlace more consistent
Change the display (precision) of the progress bar during export
The precision (digits after decimal point) is now adjusted automatically
To handle the unlikely situation that the program jumps to
Compose the export windows title with a local function to make
Use the right variable to show the elaped time
Added some comments
Removed trailing spaces
Change of name of library
Variables have now more readable names
Add missing QUrl, so import file works
eszlari (2):
Linux/setup.py: install 128x128 icon (#3374)
appdata: add <provides> (#3398)
spt3m4 (1):
"Copy Keyframes > All" includes "Crop *" settings
unknown (1):
Update models only once on init
vincentdavoust (1):
Removed unecessary logging in keyframe navigation1 parent 8cb919f commit c12f99fCopy full SHA for c12f99f
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