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changes: Update changelog
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CHANGES.md

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- Added a `n-star` shape for drawing n-pointed stars
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- Added `breakable: false` to the `block` element of the canvas
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- A new tree layout algorithm, implemented by @MichaelGoodale in Rust, can handle differently sized tree nodes
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- **BREAKING** The `tree` callback for drawing nodes does not pass the parent nodes name anymor (new signature is `(node) => elements`)
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- **BREAKING** The `tree` callback for drawing nodes does not pass the parent nodes name anymore (new signature is `(node) => elements`)
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- **BREAKING** The `parent-position` argument of `tree` got removed
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- Tree nodes now support anchors: custom anchors from the `draw-node` callback
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are accessible.
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# 0.4.0
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- Fixed a bug where passing a length as radius to a polygon resulted in an error

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