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Timestamp in the object list inside the debug window #17426

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B0ndo2 opened this issue Mar 28, 2025 · 0 comments
Open

Timestamp in the object list inside the debug window #17426

B0ndo2 opened this issue Mar 28, 2025 · 0 comments
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enhancement New feature or request

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@B0ndo2
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B0ndo2 commented Mar 28, 2025

I have been struggling with the detection of my stopped car at the driveway. Frigate keeps losing the car then finding it again when a headlight at night or a person passes by during the day (that is my hypothesis which I can't prove)

It would be very helpful to have a timestamp beside the object in the dehug view object list. The timestamp would show how persistent is detection, if the car that hasn't moved had a recent timestamp then this proves my theory and I can tune the system to fix it.

@B0ndo2 B0ndo2 added the enhancement New feature or request label Mar 28, 2025
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