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repair minor README.md gaps for d64 package (#87)
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README.md

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@@ -5,7 +5,7 @@ More info can be found at <http://speleotrove.com/decimal/>.
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## Features
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- Decimal64, partial implementation of the ieee-754R standard
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- Decimal, partial implementation of the ieee-754R standard
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- Rounding modes: half up, half even, down (towards zero)
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- Up to 3 times faster than arbitrary precision decimal libraries in Go
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tl;dr: Use the `decimal_debug` compiler tag during debugging to greatly ease runtime inspection of `Decimal` values.
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Debugging with the `decimal` package can be challenging because a `Decimal` number is encoded in a `uint64` and the values it holds are inscrutable even to the trained eye.
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Debugging with the `d64` package can be challenging because a decimal number is encoded in a `uint64` and the values it holds are inscrutable even to the trained eye.
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For example, the number one `One` is represented internally as the number `3450757314565799936` (`2fe38d7ea4c68000` in hexadecimal).
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To ease debugging, `Decimal` holds an optional `debugInfo` structure that contains a string representation and unpacked components of the `uint64` representation for every `Decimal` value.
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## Docs
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<https://godoc.org/github.com/anz-bank/decimal>
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<https://godoc.org/github.com/anz-bank/decimal/d64>
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## Why decimal?
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