Skip to content

Implement Assistant Manager Chip #701

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
jack89roberts opened this issue Jan 29, 2025 · 0 comments
Open

Implement Assistant Manager Chip #701

jack89roberts opened this issue Jan 29, 2025 · 0 comments

Comments

@jack89roberts
Copy link
Contributor

jack89roberts commented Jan 29, 2025

Which probably breaks/adds all kinds of things, e.g.:

  • Squads can include and score points from managers.
  • Transfers can be used on managers.
  • Assistant manager chip is active for 3 gameweeks, during which no other chips can be played. Squads only have managers when that chip is active.
  • Managers score points based on match outcomes, goals scored/conceded, and league table position vs. opponent
  • (at least this season) chip is only available from GW24 onwards
  • Budget computation needs to include manager's cost when the assistant manager chip is active
  • Players per team limit needs to include manager when the assistant manager chip is active

https://fantasy.premierleague.com/help/new

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant