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ue4docker/dockerfiles/ue4-build-prerequisites/windows
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@ rem Install the chocolatey packages we need
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choco install -y git --params " '/GitOnlyOnPath /NoAutoCrlf /WindowsTerminal /NoShellIntegration /NoCredentialManager'" || goto :error
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- @ rem pdbcopy.exe from Windows SDK is needed for creating an Installed Build of the Engine
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- choco install -y choco-cleaner curl vcredist-all windows-sdk-10-version-1809-windbg || goto :error
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+ @ rem We're installing Windows SDK here instead of through VS installer for several reasons:
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+ @ rem 1. pdbcopy.exe is needed for creating an Installed Build of the Engine and it isn't installed through VS
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+ @ rem 2. UE-4.27 failts to compile against Windows SDK older than 18362 and 18362 isn't available through VS2017 installer
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+ choco install -y choco-cleaner curl vcredist-all windows-sdk-10.1 || goto :error
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choco install -y python --version=3.7.5 || goto :error
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@ rem Reload our environment variables from the registry so the `git` command works
@@ -49,7 +53,6 @@ curl --progress-bar -L "https://aka.ms/vs/16/release/vs_buildtools.exe" --output
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--add Microsoft.VisualStudio.Workload.MSBuildTools ^
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--add Microsoft.VisualStudio.Component.NuGet ^
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--add Microsoft.VisualStudio.Component.VC.Tools.x86.x64 ^
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- --add Microsoft.VisualStudio.Component.Windows10SDK.17763 ^
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--add Microsoft.Net.Component.4.5.TargetingPack ^
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--add Microsoft.Net.ComponentGroup.4.6.2.DeveloperTools ^
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--add Microsoft.NetCore.Component.SDK
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