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Made the jump in the flappy game a bit higher to make the game more difficult (#671)
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scenes/levels/Flappy/Characters/Player/PlayerFlyingControls.gd

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@@ -3,7 +3,7 @@ class_name PlayerFlying
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signal game_over
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const ASCEND_FORCE = -200
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const ASCEND_FORCE = -300
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const MAX_ROTATION_UP = -30.0
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const MAX_ROTATION_DOWN = 90.0
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