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- simplify squishing to square pixels for particles and rollsprites
Continuous Integration #4160: Commit cf8a04c pushed by madame-rachelle
May 21, 2024 07:09 8m 21s master
May 21, 2024 07:09 8m 21s
partial fix for FString::IsInt()
Continuous Integration #4159: Commit ffbbe0a pushed by RicardoLuis0
May 20, 2024 19:09 8m 14s master
May 20, 2024 19:09 8m 14s
Provide a diagnostic message for the two 32-bit related static_asserts
Continuous Integration #4158: Commit 1dedcee pushed by madame-rachelle
May 18, 2024 11:48 6m 48s master
May 18, 2024 11:48 6m 48s
Provide a diagnostic message for the two 32-bit related static_asserts
Continuous Integration #4157: Pull request #2575 opened by jengelh
May 18, 2024 08:33 7m 43s jengelh:master
May 18, 2024 08:33 7m 43s
Improvements towards waiting and desync messages when playing online
Continuous Integration #4156: Pull request #2574 opened by Boondorl
May 18, 2024 01:22 7m 51s Boondorl:UserName
May 18, 2024 01:22 7m 51s
Misc adjustments for how item spawns are handled
Continuous Integration #4155: Pull request #2573 opened by Boondorl
May 18, 2024 00:07 7m 53s Boondorl:SpawnItemsFix
May 18, 2024 00:07 7m 53s
don't show secret-flagged linedefs with special color on am_cheat 4 a…
Continuous Integration #4154: Commit 6d8bee9 pushed by coelckers
May 16, 2024 06:12 7m 57s master
May 16, 2024 06:12 7m 57s
Scriptified the view squatting.
Continuous Integration #4152: Pull request #2570 opened by nashmuhandes
May 14, 2024 13:27 7m 47s nashmuhandes:ZScriptifiedSquatting
May 14, 2024 13:27 7m 47s
Added subclassing for use commands
Continuous Integration #4151: Pull request #2567 opened by Boondorl
May 12, 2024 22:40 7m 37s Boondorl:UseInventory
May 12, 2024 22:40 7m 37s
Fixed unmorphed Actors still ticking
Continuous Integration #4150: Commit da4752d pushed by madame-rachelle
May 11, 2024 10:37 7m 15s master
May 11, 2024 10:37 7m 15s
Fixed unmorphed Actors still ticking
Continuous Integration #4149: Pull request #2565 opened by Boondorl
May 10, 2024 19:37 8m 8s Boondorl:UnmorphFix
May 10, 2024 19:37 8m 8s
build: fix build failure on ILP32
Continuous Integration #4147: Pull request #2562 synchronize by jengelh
May 8, 2024 11:44 7m 35s jengelh:master
May 8, 2024 11:44 7m 35s
build: fix build failure on ILP32
Continuous Integration #4146: Pull request #2562 opened by jengelh
May 8, 2024 11:40 9m 7s jengelh:master
May 8, 2024 11:40 9m 7s
Bug fix: blur sphere currently does not affect enemy aim
Continuous Integration #4145: Pull request #2560 opened by Kartinea
May 6, 2024 23:11 8m 28s Kartinea:invis-fix
May 6, 2024 23:11 8m 28s
Fix MacOS Compilation
Continuous Integration #4143: Commit 9129f01 pushed by madame-rachelle
May 4, 2024 07:17 8m 6s master
May 4, 2024 07:17 8m 6s
- fix always show iwad box - don't show if queryiwad is false, or if …
Continuous Integration #4142: Commit 35f5e04 pushed by madame-rachelle
May 3, 2024 18:45 7m 21s master
May 3, 2024 18:45 7m 21s
- make roll and flat sprites square
Continuous Integration #4141: Commit 7ef6fa9 pushed by madame-rachelle
May 3, 2024 18:34 8m 15s master
May 3, 2024 18:34 8m 15s
- always show iwad picker, offer option for forks to hide picker by d…
Continuous Integration #4140: Commit bcad040 pushed by madame-rachelle
May 3, 2024 14:15 9m 55s master
May 3, 2024 14:15 9m 55s
- make particles square
Continuous Integration #4139: Commit 4bf2fb0 pushed by madame-rachelle
May 3, 2024 06:04 9m 35s master
May 3, 2024 06:04 9m 35s
add mbf21 and mbf21 (strict) compatibility presets
Continuous Integration #4138: Commit a6e1114 pushed by coelckers
May 2, 2024 05:46 8m 11s master
May 2, 2024 05:46 8m 11s
MBF21 Compatibility Presets
Continuous Integration #4137: Pull request #2549 opened by XaserAcheron
May 1, 2024 20:52 10m 0s XaserAcheron:mbf21-compat-preset
May 1, 2024 20:52 10m 0s
fixed GL nodes loader for maps loaded from mounted folders.
Continuous Integration #4136: Commit 370bec6 pushed by coelckers
May 1, 2024 15:57 7m 23s master
May 1, 2024 15:57 7m 23s