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README.in
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fastcgi++
_VERSION_
_DATE_
Eddie Carle
Introduction
The fastcgi++ library started out as a C++ alternative to the official FastCGI
developers kit. Although the official developers kit provided some degree of
C++ interface, it was very limited. The goal of this project was to provide a
framework that offered all the facilities that the C++ language has to offer.
Over time the scope broadened to the point that it became more than just a
simple protocol library, but a platform to develop web application under C++.
To the dismay of many, this library has zero support for the old CGI protocol.
The consensus was that if one were to be developing web applications under C++,
efficient memory management and CPU usage would be a top priority, not CGI
compatibility. Effective management of simultaneous requests without the need
for multiple threads is something that fastcgi++ does best. Session data is
organized into meaningful data types as opposed to a series of text strings.
Internationalization and Unicode support is another top priority. The library
is templated to allow internal wide character use for efficient text processing
while code converting down to utf-8 upon transmission to the client.
Features
* Support for multiple locales and characters sets including wide Unicode and
utf-8
* Internally manages simultaneous requests instead of leaving that to the user
* Establishes session data into usable data structures
* Implements a task manager that can not only easily communicate outside the
library, but with separate threads
* Provides a familiar io interface by implementing it through STL iostreams
* Complete compliance with FastCGI protocol version 1
Overview
The fastcgi++ library is built around three classes. Fastcgipp::Manager handles
all task and request management along with the communication inside and outside
the library. Fastcgipp::Transceiver handles all low level socket io and
maintains send/receive buffers. Fastcgipp::Request is designed to handle the
individual requests themselves. The aspects of the FastCGI protocol itself are
defined in the Fastcgipp::Protocol namespace.
The Fastcgipp::Request class is a pure virtual class. The class, as is,
establishes and parses session data. Once complete it looks to user defined
virtual functions for actually generating the response. A response shall be
outputted by the user defined virtuals through an output stream. Once a request
has control over operation it maintains it until relinquishing it. Should the
user know a request will sit around waiting for data, it can return control to
Fastcgipp::Manager and have a message sent back through the manager when the
data is ready. The aspects of the session are build around the Fastcgipp::Http
namespace.
Fastcgipp::Manager basically runs an endless loop (which can be terminated
through POSIX signals or a function call from another thread) that passes
control to requests that have a message queued or the transceiver. It is smart
enough to go into a sleep mode when there are no tasks to complete or data to
receive.
Fastcgipp::Transceiver's transmit half implements a cyclic buffer that can grow
indefinitely to insure that operation does not halt. The send half receives
full frames and passes them through Fastcgipp::Manager onto the requests. It
manages all the open connections and polls them for incoming data.
Dependencies
* Boost C++ Libraries >1.35.0
* Posix compliant OS (socket stuff)