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Releases: TheSillyDoggo/GeodeMenu

v1.5.6

11 Aug 05:48
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  • Fixed Force Platformer not showing platformer UI on mobile
  • Fixed All Modes Platformer causing crash playtesting
  • Fixed Crash With All Modes Platformer
  • Fixed Crash when tapping really early on the loading screen with Show Touches enabled
  • Made Pause Countdown have a minimum countdown of 1 second
  • Added The Pause Button to the Pause Countdown menu to repause the game on mobile
  • Added Clock Label

v1.5.5

10 Aug 04:42
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1.5.5

  • Fixed Crashing almost all the time on macOS / iOS
  • Fixed mouse cursor not appearing when opening up the mod menu while in a level on macOS

v1.5.4

06 Aug 05:58
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intel macchew os

v1.5.3

05 Aug 07:14
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1.5.3

  • Fixed Crash pressing Q or E in the editor with startpos switcher enabled
  • Fixed the Button disappearing when switching scenes
  • Fixed Noclip not working in the editor
  • Changed the Button to use textures instead of labels
  • Changed Windows to export function symbols for easier crash fixing
  • Added Labels In Editor
  • Added [EXPERIMENTAL] ARM / M1 macOS support

v1.5.2

28 Jul 02:55
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asdf

v1.5.1

24 Jul 10:35
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Update changelog.md

v1.5.0

23 Jul 12:08
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fix

v1.4.9

22 Jul 00:17
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bump(scosity)

v1.4.8

19 Jul 09:19
7bd34e5
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Merge pull request #39 from slideglide/main

Change README.md to be more descriptive and not some satire thing

v1.4.7

11 Jul 01:37
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1.4.7

  • Fixed the UI Button disappearing if you have Transition Customizer enabled
  • Lowered the Hitbox Trail limit to hopefully fix lag
  • Slider Limit Bypass now works on the scale slider in the editor
  • Added Hide Pause Button
  • Added Pause Countdown