Releases: TheSillyDoggo/GeodeMenu
Releases · TheSillyDoggo/GeodeMenu
v1.5.6
- Fixed Force Platformer not showing platformer UI on mobile
- Fixed All Modes Platformer causing crash playtesting
- Fixed Crash With All Modes Platformer
- Fixed Crash when tapping really early on the loading screen with Show Touches enabled
- Made Pause Countdown have a minimum countdown of 1 second
- Added The Pause Button to the Pause Countdown menu to repause the game on mobile
- Added Clock Label
v1.5.5
1.5.5
- Fixed Crashing almost all the time on macOS / iOS
- Fixed mouse cursor not appearing when opening up the mod menu while in a level on macOS
v1.5.4
intel macchew os
v1.5.3
1.5.3
- Fixed Crash pressing Q or E in the editor with startpos switcher enabled
- Fixed the Button disappearing when switching scenes
- Fixed Noclip not working in the editor
- Changed the Button to use textures instead of labels
- Changed Windows to export function symbols for easier crash fixing
- Added Labels In Editor
- Added [EXPERIMENTAL] ARM / M1 macOS support
v1.5.2
asdf
v1.5.1
Update changelog.md
v1.5.0
fix
v1.4.9
bump(scosity)
v1.4.8
Merge pull request #39 from slideglide/main Change README.md to be more descriptive and not some satire thing
v1.4.7
1.4.7
- Fixed the UI Button disappearing if you have Transition Customizer enabled
- Lowered the Hitbox Trail limit to hopefully fix lag
- Slider Limit Bypass now works on the scale slider in the editor
- Added Hide Pause Button
- Added Pause Countdown