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6 files changed

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.github/workflows/build.yml

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@@ -36,7 +36,7 @@ jobs:
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with:
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bindings: 'TheSillyDoggo/bindings'
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combine: true
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#sdk: nightly
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sdk: nightly
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target: ${{ matrix.config.target }}
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package:

changelog.md

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@@ -3,7 +3,6 @@
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- Added Random Seed
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- Improved Performance of a lot of stuff
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- Added Mod Descriptions to Settings Popups
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- Improved Labels Menu
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- Added ability to move labels to different corners
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- Added TPS Bypass
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- Added Mac Support

src/Client/ClientSetup.h

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@@ -228,6 +228,8 @@ class ClientUtils
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cosmetic->modules.push_back(new Module("No Particles", "no-particles", "Disables particles, seems pretty obvious what this does imo"));
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cosmetic->modules.push_back(new Module("No Level", "no-level", "Disables the level visually, good for hitbox only showcases ig"));
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//cosmetic->modules.push_back(new Module("Unlock Buttons", "unlock-buttons", "Visually Unlocks the greyed out buttons in the online page"));
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//cosmetic->modules.push_back(new Module("No Camera Movement", "no-camera", "Disables camera movements that are made with <cl>triggers</c>"));
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//cosmetic->modules.push_back(new Module("No Player Rotation", "no-plr-rot", "Disables Player Rotation :3\nIt looks ugly imo but you do you"));
@@ -400,7 +402,7 @@ class ClientUtils
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"coin-tracers",
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"no-wave",
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"solid-wave",
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"no-shake"
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"no-shake",
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};
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for (auto hack : macInc)

src/CustomWindows/Labels.cpp

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@@ -2,6 +2,8 @@
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void Labels::cocosCreate(CCMenu* menu)
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{
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return Window::cocosCreate(menu); // todo: finish ui
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labels.clear();
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auto back = CCScale9Sprite::create("square02_small.png");

src/Hacks/NoDeathEffect.cpp

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@@ -27,7 +27,10 @@ class $modify (PlayerObject)
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m_isDead = true;
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if (Client::GetModuleEnabled("instant-restart") && PlayLayer::get())
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{
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PlayLayer::get()->resetLevel();
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this->setVisible(true);
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}
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if (!Client::GetModuleEnabled("no-death"))
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PlayerObject::playDeathEffect();

src/Hacks/UnlockButtons.cpp

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@@ -1,15 +1,18 @@
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/*#include <Geode/Geode.hpp>
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/*#ifndef GEODE_IS_MACOS
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#include <Geode/Geode.hpp>
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#include <Geode/modify/CCSpriteGrayscale.hpp>
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#include "../Client/Client.h"
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class $modify(CCSpriteGrayscale)
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{
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static CCSpriteGrayscale* createWithSpriteFrameName(char const* p0)
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static CCSpriteGrayscale* createWithSpriteFrame(CCSpriteFrame* spr)
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{
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//if (Client::GetModuleEnabled("unlock-buttons"))
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log::info("name: {}", p0);
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//CCScene::get()->addChild(as<CCSpriteGrayscale*>(CCSprite::createWithSpriteFrameName(p0.c_str())));
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if (Client::GetModuleEnabled("unlock-buttons"))
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return as<CCSpriteGrayscale*>(CCSprite::createWithSpriteFrame(spr));
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return CCSpriteGrayscale::createWithSpriteFrameName(p0);
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return CCSpriteGrayscale::createWithSpriteFrame(spr);
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}
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};*/
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};
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#endif*/

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