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changelog.md

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# 1.6.4
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- Removed Percentage Label because it caused the game to crash whenever loading a level on some devices (for some reason idk)
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# 1.6.3
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- Fixed Custom Message Label text being cut off to 12 characters

mod.json

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{
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"geode": "3.4.0",
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"version": "v1.6.3",
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"version": "v1.6.4",
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"gd": {
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"win": "2.206",
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"android": "2.206",

src/Labels/Labels.cpp

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sLabels[10]->setString(formatTime().c_str());
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if (bestRunPlayLayer && bestRunPlayLayer->m_percentageLabel)
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sLabels[11]->setString(bestRunPlayLayer->m_percentageLabel->getString());
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//if (bestRunPlayLayer && bestRunPlayLayer->m_percentageLabel)
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// sLabels[11]->setString(bestRunPlayLayer->m_percentageLabel->getString());
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updateVis();
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}

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