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lines changed Original file line number Diff line number Diff line change @@ -406,13 +406,13 @@ Currently, *Hypersomnia* is only buildable using ``clang``.
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Your operating system must be 64-bit.
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<!--
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- Formerly, the game was buildable under modern ``gcc`` versions,
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- and also using ``MSVC`` (the Microsoft's compiler shipping with Visual Studio),
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- but it quickly became too much of a hassle to support these compilers as we use **modern C++ constructs** throughout the entire codebase.
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- ``gcc``, for example, would sometimes simply crash on some really template-heavy code.
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+ Formerly, the game was buildable under modern ``gcc`` versions,
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+ and also using ``MSVC`` (the Microsoft's compiler shipping with Visual Studio),
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+ but it quickly became too much of a hassle to support these compilers as we use **modern C++ constructs** throughout the entire codebase.
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+ ``gcc``, for example, would sometimes simply crash on some really template-heavy code.
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- The project's ``CMakeLists.txt`` contains clauses for both ``MSVC`` and ``gcc``,
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- so in the future, it might be possible to build the game under these compilers if they catch up to ``clang``.
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+ The project's ``CMakeLists.txt`` contains clauses for both ``MSVC`` and ``gcc``,
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+ so in the future, it might be possible to build the game under these compilers if they catch up to ``clang``.
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-->
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Irrespectively of the OS, you will need the following software in order to build * Hypersomnia* :
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