Skip to content

Commit edb8bf7

Browse files
committed
Trigger build
1 parent a1bd2a7 commit edb8bf7

File tree

1 file changed

+6
-6
lines changed

1 file changed

+6
-6
lines changed

README.md

+6-6
Original file line numberDiff line numberDiff line change
@@ -406,13 +406,13 @@ Currently, *Hypersomnia* is only buildable using ``clang``.
406406
Your operating system must be 64-bit.
407407

408408
<!--
409-
Formerly, the game was buildable under modern ``gcc`` versions,
410-
and also using ``MSVC`` (the Microsoft's compiler shipping with Visual Studio),
411-
but it quickly became too much of a hassle to support these compilers as we use **modern C++ constructs** throughout the entire codebase.
412-
``gcc``, for example, would sometimes simply crash on some really template-heavy code.
409+
Formerly, the game was buildable under modern ``gcc`` versions,
410+
and also using ``MSVC`` (the Microsoft's compiler shipping with Visual Studio),
411+
but it quickly became too much of a hassle to support these compilers as we use **modern C++ constructs** throughout the entire codebase.
412+
``gcc``, for example, would sometimes simply crash on some really template-heavy code.
413413
414-
The project's ``CMakeLists.txt`` contains clauses for both ``MSVC`` and ``gcc``,
415-
so in the future, it might be possible to build the game under these compilers if they catch up to ``clang``.
414+
The project's ``CMakeLists.txt`` contains clauses for both ``MSVC`` and ``gcc``,
415+
so in the future, it might be possible to build the game under these compilers if they catch up to ``clang``.
416416
-->
417417

418418
Irrespectively of the OS, you will need the following software in order to build *Hypersomnia*:

0 commit comments

Comments
 (0)