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2.2.11
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6 files changed

+9
-7
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6 files changed

+9
-7
lines changed

appveyor.yml

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@@ -1,4 +1,4 @@
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version: 2.2.10.{branch}-{build}
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version: 2.2.11.{branch}-{build}
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os: MinGW
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environment:

assets/CMakeLists.txt

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@@ -29,6 +29,7 @@ set(SRB2_ASSETS_GAME
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"srb2.pk3"
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"player.dta"
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"zones.pk3"
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"patch.pk3"
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"music.dta"
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"models.dat"
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)

src/config.h.in

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@@ -27,12 +27,13 @@
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* Last updated 2020 / 10 / 02 - v2.2.8 - patch.pk3
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* Last updated 2021 / 05 / 06 - v2.2.9 - patch.pk3 & zones.pk3
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* Last updated 2022 / 03 / 06 - v2.2.10 - main assets
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* Last updated 2023 / 05 / 02 - v2.2.11 - patch.pk3 & zones.pk3
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*/
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#define ASSET_HASH_SRB2_PK3 "ad911f29a28a18968ee5b2d11c2acb39"
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#define ASSET_HASH_ZONES_PK3 "188a2bfd552196609323fc91ec1cdb22"
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#define ASSET_HASH_ZONES_PK3 "1c8adf8d079ecb87d00081f158acf3c7"
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#define ASSET_HASH_PLAYER_DTA "2e7aaae8a6b1b77d90ffe7606ceadb6c"
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#ifdef USE_PATCH_DTA
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#define ASSET_HASH_PATCH_PK3 "7d467a883f7887b3c311798ee2f56b6a"
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#define ASSET_HASH_PATCH_PK3 "2e69558bce3b9610624549a75e29e19b"
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#endif
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#endif

src/doomdef.h

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@@ -152,7 +152,7 @@ extern char logfilename[1024];
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// Does this version require an added patch file?
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// Comment or uncomment this as necessary.
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// #define USE_PATCH_DTA
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#define USE_PATCH_DTA
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// Enforce a limit of loaded WAD files.
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//#define ENFORCE_WAD_LIMIT

src/version.h

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@@ -12,4 +12,4 @@
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#define MODVERSION 52
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// Define this as a prerelease version suffix (pre#, RC#)
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#define BETAVERSION "pre3"
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//#define BETAVERSION "pre1"

src/win32/Srb2win.rc

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@@ -77,8 +77,8 @@ END
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#include "../doomdef.h" // Needed for version string
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 2,2,10,0
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PRODUCTVERSION 2,2,10,0
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FILEVERSION 2,2,11,0
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PRODUCTVERSION 2,2,11,0
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L

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