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Producing a mesh for a single material (isosurfacing) #8

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jalevine opened this issue Aug 19, 2014 · 0 comments
Open

Producing a mesh for a single material (isosurfacing) #8

jalevine opened this issue Aug 19, 2014 · 0 comments

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@jalevine
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If provided with a single material, it would be handy to specify and isovalue and have cleaver default to just running something like isosurface stuffing.

Essentially, this would create a second "virtual" material of constant value (whatever the specified isovalue). The net result is that cleaver would find where the two materials (the input and the virtual) were equal --- producing an isosurface.

I think a feature like this was implemented at some point, but if not it's a small modification that allows cleaver to be both an isosurfacer that also builds a tet mesh for the isosurface too.

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