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InjectBehaviourAsyncSpecs.cs
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using System;
using System.Threading.Tasks;
using FluentAssertions;
using Polly.Contrib.Simmy.Utilities;
using Xunit;
namespace Polly.Contrib.Simmy.Specs.Behavior
{
[Collection(Helpers.Constants.AmbientContextDependentTestCollection)]
[Obsolete]
public class InjectBehaviourAsyncSpecs : IDisposable
{
public InjectBehaviourAsyncSpecs()
{
ThreadSafeRandom_LockOncePerThread.NextDouble = () => 0.5;
}
public void Dispose()
{
ThreadSafeRandom_LockOncePerThread.Reset();
}
[Fact]
public void Given_not_enabled_should_not_inject_behaviour()
{
Boolean userDelegateExecuted = false;
Boolean injectedBehaviourExecuted = false;
var policy = MonkeyPolicy.InjectBehaviourAsync(() => { injectedBehaviourExecuted = true; return Task.CompletedTask; }, 0.6, () => Task.FromResult(false));
policy.ExecuteAsync(() => { userDelegateExecuted = true; return Task.CompletedTask; });
userDelegateExecuted.Should().BeTrue();
injectedBehaviourExecuted.Should().BeFalse();
}
[Fact]
public void Given_enabled_and_randomly_within_threshold_should_inject_behaviour()
{
Boolean userDelegateExecuted = false;
Boolean injectedBehaviourExecuted = false;
var policy = MonkeyPolicy.InjectBehaviourAsync(() => { injectedBehaviourExecuted = true; return Task.CompletedTask; }, 0.6, () => Task.FromResult(true));
policy.ExecuteAsync(() => { userDelegateExecuted = true; return Task.CompletedTask; });
userDelegateExecuted.Should().BeTrue();
injectedBehaviourExecuted.Should().BeTrue();
}
[Fact]
public void Given_enabled_and_randomly_not_within_threshold_should_not_inject_behaviour()
{
Boolean userDelegateExecuted = false;
Boolean injectedBehaviourExecuted = false;
var policy = MonkeyPolicy.InjectBehaviourAsync(() => { injectedBehaviourExecuted = true; return Task.CompletedTask; }, 0.4, () => Task.FromResult(true));
policy.ExecuteAsync(() => { userDelegateExecuted = true; return Task.CompletedTask; });
userDelegateExecuted.Should().BeTrue();
injectedBehaviourExecuted.Should().BeFalse();
}
[Fact]
public void Should_inject_behaviour_before_executing_user_delegate()
{
Boolean userDelegateExecuted = false;
Boolean injectedBehaviourExecuted = false;
var policy = MonkeyPolicy.InjectBehaviourAsync(() =>
{
userDelegateExecuted.Should().BeFalse(); // Not yet executed at the time the injected behaviour runs.
injectedBehaviourExecuted = true;
return Task.CompletedTask;
}, 0.6, () => Task.FromResult(true));
policy.ExecuteAsync(() => { userDelegateExecuted = true; return Task.CompletedTask; });
userDelegateExecuted.Should().BeTrue();
injectedBehaviourExecuted.Should().BeTrue();
}
}
}