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The chessboard pattern of the toyland is tiring for the eyes and can be a health hazard #160
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I appreciate the concern, but the harmfulness risk is overstated based on scientific literature. Photosensitive epilepsy is dominantly linked with video (ie. periodic changes), and is rarely triggered by still images. I dug into the literature, and found only one relevant study (https://pmc.ncbi.nlm.nih.gov/articles/PMC5438467/) about static images with relation to epilepsy. This study outlines risk factors and mitigations (Table 1) which we are generally already meeting:
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Being static on paper, in-game such thing quickly became dynamic, as you trying to watch the vehicle or when you moving the map. |
The relatively static isometric game world is equivalent to a static image. Tracking a moving vehicle or moving the map is the same as moving a piece of paper with a pattern on it, or moving your view past a static image. I've suggested some alternate designs - focused discussion on that would be more useful. |
Any chance of seeing a larger area (in a game) instead of just the single tile? Not too keen on 2 or 3 myself. |
Number four looks great. |
This is a serious problem. For me, this graphic is very tiring and I cannot imagine even a short game with it - I literally want to turn the game off after a few seconds. I'm strongly convinced that I will not be alone in this opinion. I have not found any clear confirmation of this, but I also assume that such a graphic can be harmful to the eyesight.
However, the really serious problem is that such a graphic with a chessboard pattern and a fairly high contrast can cause an epileptic seizure.
Here is some basic information on this topic: https://en.wikipedia.org/wiki/Photosensitive_epilepsy
Approving this graphic in this form as a basic one will require a clear message about the possible harmfulness to health. Otherwise, it may even expose the responsible persons to legal consequences.
If it has to be a chessboard, the contrast between the squares should be much much lower. It would also help to increase the scale of the chessboard so that entire adjacent tiles have a different shade. In the original graphics, the light squares are also slightly smaller, which somewhat softens the effect of the regular pattern.
What to replace it with? I don't know, I have no idea, apart from tiles that resemble Lego blocks, or tiles that look like tiles.
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