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Commit 096e11f

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Codechange: Move sprite 1438 and 1439 from houses to recolour sprites, so all recolour sprites are in one file.
1 parent 07b3180 commit 096e11f

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2 files changed

+28
-27
lines changed

2 files changed

+28
-27
lines changed

sprites/base/base-0771-recolor.pnml

+28
Original file line numberDiff line numberDiff line change
@@ -831,3 +831,31 @@ base_graphics spr795(795, "") {
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0xFF: 0x09;
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}
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}
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// church recolouring
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base_graphics spr1438(1438, "") {
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recolour_sprite {
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0x69: 0x46;
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0x6A: 0x47;
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0x6D: 0x4A;
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0x6E: 0x4B;
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0x72: 0x49;
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0x74: 0x4C;
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0x76: 0x4D;
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0x77: 0x4E;
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0x78: 0x4F;
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0x7B: 0x48;
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}
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recolour_sprite {
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0x69: 0x02;
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0x6A: 0x21;
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0x6D: 0x23;
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0x6E: 0x24;
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0x72: 0x22;
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0x74: 0x24;
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0x76: 0x25;
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0x77: 0x26;
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0x78: 0x27;
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0x7B: 0x20;
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}
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}

sprites/base/base-1420-houses.pnml

-27
Original file line numberDiff line numberDiff line change
@@ -26,33 +26,6 @@ base_graphics spr1435(1435, "sprites/png/houses/temprtbuilds.png") {
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base_graphics spr1436(1436, "sprites/png/houses/temprtbuilds.png") { [ 162, 8, 38, 38, -19, -14] } // Recolour: CHURCH_RED, CHURCH_CREAM
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base_graphics spr1437(1437, "sprites/png/houses/temprtbuilds.png") { [ 210, 8, 64, 34, -31, -3] }
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base_graphics spr1438(1438, "") {
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recolour_sprite {
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0x69: 0x46;
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0x6A: 0x47;
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0x6D: 0x4A;
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0x6E: 0x4B;
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0x72: 0x49;
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0x74: 0x4C;
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0x76: 0x4D;
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0x77: 0x4E;
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0x78: 0x4F;
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0x7B: 0x48;
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}
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recolour_sprite {
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0x69: 0x02;
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0x6A: 0x21;
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0x6D: 0x23;
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0x6E: 0x24;
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0x72: 0x22;
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0x74: 0x24;
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0x76: 0x25;
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0x77: 0x26;
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0x78: 0x27;
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0x7B: 0x20;
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}
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}
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//1440-1575 bunch'o'buildings
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//office block with elevator
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base_graphics spr1440(1440, "sprites/png/houses/temprtbuilds.png") { [ 306, 8, 54, 37, -26, -8] }

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