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preferences.py
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"""
@file
@brief This file loads the Preferences dialog (i.e where is all preferences)
@author Jonathan Thomas <[email protected]>
@author Olivier Girard <[email protected]>
@section LICENSE
Copyright (c) 2008-2018 OpenShot Studios, LLC
(http://www.openshotstudios.com). This file is part of
OpenShot Video Editor (http://www.openshot.org), an open-source project
dedicated to delivering high quality video editing and animation solutions
to the world.
OpenShot Video Editor is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenShot Video Editor is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
"""
import os
import operator
import functools
import platform
from PyQt5.QtCore import Qt, QSize, QDir
from PyQt5.QtWidgets import (
QWidget, QDialog, QMessageBox, QFileDialog,
QVBoxLayout, QHBoxLayout, QSizePolicy,
QScrollArea, QLabel, QLineEdit, QPushButton,
QDoubleSpinBox, QComboBox, QCheckBox, QSpinBox,
)
from PyQt5.QtGui import QKeySequence, QIcon
from classes import info, ui_util
from classes import openshot_rc # noqa
from classes.app import get_app
from classes.language import get_all_languages
from classes.logger import log
from classes.metrics import track_metric_screen
import openshot
class Preferences(QDialog):
""" Preferences Dialog """
# Path to ui file
ui_path = os.path.join(info.PATH, 'windows', 'ui', 'preferences.ui')
def __init__(self):
# Create dialog class
QDialog.__init__(self)
# Load UI from designer
ui_util.load_ui(self, self.ui_path)
# Init UI
ui_util.init_ui(self)
# Get settings
self.s = get_app().get_settings()
# Dynamically load tabs from settings data
self.settings_data = self.s.get_all_settings()
# Track metrics
track_metric_screen("preferences-screen")
# Load all user values
self.params = {}
for item in self.settings_data:
if "setting" in item and "value" in item:
self.params[item["setting"]] = item
# Connect search textbox
self.txtSearch.textChanged.connect(self.txtSearch_changed)
self.requires_restart = False
self.category_names = {}
self.category_tabs = {}
self.category_sort = {}
self.visible_category_names = {}
# Tested hardware modes (default cpu mode with graphics card 0)
self.hardware_tests_cards = {0: [0, ]}
# Populate preferences
self.Populate()
# Restore normal cursor
get_app().restoreOverrideCursor()
def txtSearch_changed(self):
"""textChanged event handler for search box"""
log.info("Search for %s" % self.txtSearch.text())
# Populate preferences
self.Populate(filter=self.txtSearch.text())
def DeleteAllTabs(self, onlyInVisible=False):
"""Delete all tabs"""
for name, widget in dict(self.category_tabs).items():
if (onlyInVisible and name not in self.visible_category_names) or not onlyInVisible:
parent_widget = widget.parent().parent()
parent_widget.parent().removeWidget(parent_widget)
parent_widget.deleteLater()
if name in self.category_names:
self.category_names.pop(name)
if name in self.visible_category_names:
self.visible_category_names.pop(name)
if name in self.category_tabs:
self.category_tabs.pop(name)
def Populate(self, filter=""):
"""Populate all preferences and tabs"""
# get translations
app = get_app()
_ = app._tr
# Delete all tabs and widgets
self.DeleteAllTabs()
self.category_names = {}
self.category_tabs = {}
self.category_sort = {}
self.visible_category_names = {}
# Loop through settings and find all unique categories
for item in self.settings_data:
category = item.get("category")
setting_type = item.get("type")
sort_category = item.get("sort")
# Indicate sorted category
if sort_category:
self.category_sort[category] = sort_category
if setting_type != "hidden":
# Load setting
if category not in self.category_names:
self.category_names[category] = []
# Create scrollarea
scroll_area = QScrollArea(self)
scroll_area.setWidgetResizable(True)
scroll_area.setVerticalScrollBarPolicy(Qt.ScrollBarAsNeeded)
scroll_area.setSizePolicy(QSizePolicy.Expanding, QSizePolicy.Expanding)
scroll_area.setMinimumSize(675, 100)
# Create tab widget and layout
layout = QVBoxLayout()
tabWidget = QWidget(self)
tabWidget.setSizePolicy(QSizePolicy.Preferred, QSizePolicy.Preferred)
tabWidget.setLayout(layout)
scroll_area.setWidget(tabWidget)
# Add tab
self.tabCategories.addTab(scroll_area, _(category))
self.category_tabs[category] = tabWidget
# Append translated title
item["title_tr"] = _(item.get("title"))
# Append settings into correct category
self.category_names[category].append(item)
# Loop through each category setting, and add them to the tabs
for category in dict(self.category_tabs).keys():
tabWidget = self.category_tabs[category]
filterFound = False
# Get list of items in category
params = self.category_names[category]
if self.category_sort.get(category):
# Sort this category by translated title
params.sort(key=operator.itemgetter("title_tr"))
# Loop through settings for each category
for param in params:
# Is filter found?
if filter and (filter.lower() in _(param["title"]).lower() or filter.lower() in _(category).lower()):
filterFound = True
elif not filter:
filterFound = True
else:
filterFound = False
# Visible Category
if filterFound:
self.visible_category_names[category] = tabWidget
# Create Label
widget = None
extraWidget = None
label = QLabel()
label.setText(_(param["title"]))
label.setToolTip(_(param["title"]))
if param["type"] == "spinner":
# create QDoubleSpinBox
widget = QDoubleSpinBox()
widget.setMinimum(float(param["min"]))
widget.setMaximum(float(param["max"]))
widget.setValue(float(param["value"]))
widget.setSingleStep(1.0)
widget.setToolTip(param["title"])
widget.valueChanged.connect(functools.partial(self.spinner_value_changed, param))
if param["type"] == "spinner-int":
# create QDoubleSpinBox
widget = QSpinBox()
widget.setMinimum(int(param["min"]))
widget.setMaximum(int(param["max"]))
widget.setValue(int(param["value"]))
widget.setSingleStep(1)
widget.setToolTip(param["title"])
widget.valueChanged.connect(functools.partial(self.spinner_value_changed, param))
elif param["type"] == "text" or param["type"] == "browse":
# create QLineEdit
widget = QLineEdit()
widget.setText(_(param["value"]))
widget.textChanged.connect(functools.partial(self.text_value_changed, widget, param))
if param["type"] == "browse":
# Add filesystem browser button
extraWidget = QPushButton(_("Browse..."))
extraWidget.clicked.connect(functools.partial(self.selectExecutable, widget, param))
elif param["type"] == "bool":
# create spinner
widget = QCheckBox()
if param["value"] is True:
widget.setCheckState(Qt.Checked)
else:
widget.setCheckState(Qt.Unchecked)
widget.stateChanged.connect(functools.partial(self.bool_value_changed, widget, param))
elif param["type"] == "dropdown":
# create spinner
widget = QComboBox()
# Get values
value_list = param["values"]
# Overwrite value list (for profile dropdown)
if param["setting"] == "default-profile":
value_list = []
# Loop through profiles
for profile_folder in [info.USER_PROFILES_PATH, info.PROFILES_PATH]:
for file in os.listdir(profile_folder):
# Load Profile and append description
profile_path = os.path.join(profile_folder, file)
profile = openshot.Profile(profile_path)
value_list.append({
"name": profile.info.description,
"value": profile.info.description
})
# Sort profile list
value_list.sort(key=operator.itemgetter("name"))
# Overwrite value list (for audio device list dropdown)
if param["setting"] == "playback-audio-device":
value_list = []
# Loop through audio devices
value_list.append({"name": "Default", "value": ""})
for audio_device in get_app().window.preview_thread.player.GetAudioDeviceNames():
value_list.append({
"name": "%s: %s" % (
audio_device.type, audio_device.name),
"value": audio_device.name,
})
# Overwrite value list (for language dropdown)
if param["setting"] == "default-language":
value_list = []
# Loop through languages
for locale, language, country in get_all_languages():
# Load Profile and append description
if language:
lang_name = "%s (%s)" % (language, locale)
value_list.append({
"name": lang_name,
"value": locale
})
# Sort profile list
value_list.sort(key=operator.itemgetter("name"))
# Add Default to top of list
value_list.insert(0, {
"name": _("Default"),
"value": "Default"
})
# Overwrite value list (for hardware acceleration modes)
os_platform = platform.system()
if param["setting"] == "hw-decoder":
for value_item in list(value_list):
v = value_item["value"]
# Remove items that are operating system specific
if os_platform == "Darwin" and v not in ("0", "5", "2"):
value_list.remove(value_item)
elif os_platform == "Windows" and v not in ("0", "3", "4"):
value_list.remove(value_item)
elif os_platform == "Linux" and v not in ("0", "1", "2", "6"):
value_list.remove(value_item)
# Remove hardware mode items which cannot decode the example video
log.debug("Preparing to test hardware decoding: %s" % (value_list))
for value_item in list(value_list):
v = value_item["value"]
if (not self.testHardwareDecode(value_list, v, 0)
and not self.testHardwareDecode(value_list, v, 1)):
value_list.remove(value_item)
log.debug("Completed hardware decoding testing")
# Replace %s dropdown values for hardware acceleration
if param["setting"] in ("graca_number_en", "graca_number_de"):
for card_index in range(0, 3):
# Test each graphics card, and only include valid ones
if card_index in self.hardware_tests_cards and self.hardware_tests_cards.get(card_index):
# Loop through valid modes supported by this card
for mode in self.hardware_tests_cards.get(card_index):
# Add supported graphics card for each mode (duplicates are okay)
if mode == 0:
# cpu only
value_list.append({
"value": card_index,
"name": _("No acceleration"),
"icon": mode
})
else:
# hardware accelerated
value_list.append({
"value": card_index,
"name": _("Graphics Card %s") % (card_index + 1),
"icon": mode
})
if os_platform in ["Darwin", "Windows"]:
# Disable graphics card selection for Mac and Windows (since libopenshot
# only supports device selection on Linux)
widget.setEnabled(False)
widget.setToolTip(_("Graphics card selection not supported in %s") % os_platform)
# Add normal values
box_index = 0
for value_item in value_list:
k = value_item["name"]
v = value_item["value"]
i = value_item.get("icon", None)
# Override icons for certain values
# TODO: Find a more elegant way to do this
icon = None
if k == "Linux VA-API" or i == 1:
icon = QIcon(":/hw/hw-accel-vaapi.svg")
elif k == "Nvidia NVDEC" or i == 2:
icon = QIcon(":/hw/hw-accel-nvdec.svg")
elif k == "Linux VDPAU" or i == 6:
icon = QIcon(":/hw/hw-accel-vdpau.svg")
elif k == "Windows D3D9" or i == 3:
icon = QIcon(":/hw/hw-accel-dx.svg")
elif k == "Windows D3D11" or i == 4:
icon = QIcon(":/hw/hw-accel-dx.svg")
elif k == "MacOS" or i == 5:
icon = QIcon(":/hw/hw-accel-vtb.svg")
elif k == "Intel QSV" or i == 7:
icon = QIcon(":/hw/hw-accel-qsv.svg")
elif k == "No acceleration" or i == 0:
icon = QIcon(":/hw/hw-accel-none.svg")
# add dropdown item
if icon:
widget.setIconSize(QSize(60, 18))
widget.addItem(icon, _(k), v)
else:
widget.addItem(_(k), v)
# select dropdown (if default)
if v == param["value"]:
widget.setCurrentIndex(box_index)
box_index = box_index + 1
widget.currentIndexChanged.connect(functools.partial(self.dropdown_index_changed, widget, param))
# Add Label and Widget to the form
if (widget and label and filterFound):
# Add minimum size
label.setMinimumWidth(180)
label.setSizePolicy(QSizePolicy.Preferred, QSizePolicy.Preferred)
widget.setSizePolicy(QSizePolicy.Expanding, QSizePolicy.Preferred)
# Create HBox layout
layout_hbox = QHBoxLayout()
layout_hbox.addWidget(label)
layout_hbox.addWidget(widget)
if (extraWidget):
layout_hbox.addWidget(extraWidget)
# Add widget to layout
tabWidget.layout().addLayout(layout_hbox)
elif (label and filterFound):
# Add widget to layout
tabWidget.layout().addWidget(label)
# Add stretch to bottom of layout
tabWidget.layout().addStretch()
# Delete all tabs and widgets
self.DeleteAllTabs(onlyInVisible=True)
def selectExecutable(self, widget, param):
_ = get_app()._tr
# Fallback default to user home
startpath = QDir.rootPath()
# Start at directory of old setting, if it exists, or walk up the
# path until we encounter a directory that does exist and start there
if "setting" in param and param["setting"]:
prev_val = self.s.get(param["setting"])
while prev_val and not os.path.exists(prev_val):
prev_val = os.path.dirname(prev_val)
if prev_val and os.path.exists(prev_val):
startpath = prev_val
fileName = QFileDialog.getOpenFileName(
self,
_("Select executable file"),
startpath)[0]
if fileName:
if platform.system() == "Darwin":
# Check for Mac specific app-bundle executable file (if any)
appBundlePath = os.path.join(fileName, 'Contents', 'MacOS')
if os.path.exists(os.path.join(appBundlePath, 'blender')):
fileName = os.path.join(appBundlePath, 'blender')
elif os.path.exists(os.path.join(appBundlePath, 'Blender')):
fileName = os.path.join(appBundlePath, 'Blender')
elif os.path.exists(os.path.join(appBundlePath, 'Inkscape')):
fileName = os.path.join(appBundlePath, 'Inkscape')
self.s.set(param["setting"], fileName)
widget.setText(fileName)
def check_for_restart(self, param):
"""Check if the app needs to restart"""
if "restart" in param and param["restart"]:
self.requires_restart = True
def bool_value_changed(self, widget, param, state):
# Save setting
if state == Qt.Checked:
self.s.set(param["setting"], True)
else:
self.s.set(param["setting"], False)
# Trigger specific actions
if param["setting"] == "debug-mode":
# Update debug setting of timeline
log.info("Setting debug-mode to %s" % (state == Qt.Checked))
debug_enabled = (state == Qt.Checked)
# Enable / Disable logger
openshot.ZmqLogger.Instance().Enable(debug_enabled)
elif param["setting"] == "enable-auto-save":
# Toggle autosave
if (state == Qt.Checked):
# Start/Restart autosave timer
get_app().window.auto_save_timer.start()
else:
# Stop autosave timer
get_app().window.auto_save_timer.stop()
# Check for restart
self.check_for_restart(param)
def spinner_value_changed(self, param, value):
# Save setting
self.s.set(param["setting"], value)
log.info(value)
if param["setting"] == "autosave-interval":
# Update autosave interval (# of minutes)
get_app().window.auto_save_timer.setInterval(int(value * 1000 * 60))
elif param["setting"] == "omp_threads_number":
openshot.Settings.Instance().OMP_THREADS = max(2, int(str(value)))
elif param["setting"] == "ff_threads_number":
openshot.Settings.Instance().FF_THREADS = int(str(value))
elif param["setting"] == "decode_hw_max_width":
openshot.Settings.Instance().DE_LIMIT_WIDTH_MAX = int(str(value))
elif param["setting"] == "decode_hw_max_height":
openshot.Settings.Instance().DE_LIMIT_HEIGHT_MAX = int(str(value))
# Apply cache settings (if needed)
if param["setting"] in ["cache-limit-mb", "cache-scale", "cache-quality"]:
get_app().window.InitCacheSettings()
# Check for restart
self.check_for_restart(param)
def text_value_changed(self, widget, param, value=None):
try:
# Attempt to load value from QTextEdit (i.e. multi-line)
if not value:
value = widget.toPlainText()
except Exception:
log.debug('Failed to get plain text from widget')
# If this setting is a keyboard mapping, parse it first
if param.get("category") == "Keyboard":
previous_value = value
value = QKeySequence(value).toString()
log.info("Parsing keyboard mapping via QKeySequence from %s to %s" % (previous_value, value))
# Save setting
self.s.set(param["setting"], value)
log.info(value)
# Check for restart
self.check_for_restart(param)
def dropdown_index_changed(self, widget, param, index):
# Save setting
value = widget.itemData(index)
self.s.set(param["setting"], value)
log.info(value)
# Apply cache settings (if needed)
if param["setting"] in ["cache-mode", "cache-image-format"]:
get_app().window.InitCacheSettings()
if param["setting"] == "hw-decoder":
# Set Hardware Decoder
openshot.Settings.Instance().HARDWARE_DECODER = int(value)
if param["setting"] == "graca_number_de":
openshot.Settings.Instance().HW_DE_DEVICE_SET = int(value)
if param["setting"] == "graca_number_en":
openshot.Settings.Instance().HW_EN_DEVICE_SET = int(value)
# Check for restart
self.check_for_restart(param)
def testHardwareDecode(self, all_decoders, decoder, decoder_card="0"):
"""Test specific settings for hardware decode, so the UI can remove unsupported options."""
is_supported = False
example_media = os.path.join(info.RESOURCES_PATH, "hardware-example.mp4")
decoder_name = next(item for item in all_decoders if item["value"] == str(decoder)).get("name", "Unknown")
# Persist decoder card results
if decoder_card not in self.hardware_tests_cards:
# Init new decoder card list
self.hardware_tests_cards[decoder_card] = []
if int(decoder) in self.hardware_tests_cards.get(decoder_card):
# Test already run and succeeded
return True
# Keep track of previous settings
current_decoder = openshot.Settings.Instance().HARDWARE_DECODER
current_decoder_card = openshot.Settings.Instance().HW_DE_DEVICE_SET
current_decoder_name = next(
item for item in all_decoders
if item["value"] == str(current_decoder)
).get("name", "Unknown")
log.debug(
"Current hardware decoder: %s (%s-%s)",
current_decoder_name, current_decoder, current_decoder_card)
try:
# Temp override hardware settings (to test them)
log.debug(
"Testing hardware decoder: %s (%s-%s)",
decoder_name, decoder, decoder_card)
openshot.Settings.Instance().HARDWARE_DECODER = int(decoder)
openshot.Settings.Instance().HW_DE_DEVICE_SET = int(decoder_card)
# Find reader
clip = openshot.Clip(example_media)
reader = clip.Reader()
# Open reader
reader.Open()
# Test decoded pixel values for a valid decode (based on hardware-example.mp4)
if reader.GetFrame(0).CheckPixel(0, 0, 2, 133, 255, 255, 5):
is_supported = True
self.hardware_tests_cards[decoder_card].append(int(decoder))
log.debug("Successful hardware decoder! %s (%s-%s)" % (decoder_name, decoder, decoder_card))
else:
log.debug(
"CheckPixel failed testing hardware decoding (i.e. wrong color found): %s (%s-%s)",
(decoder_name, decoder, decoder_card))
reader.Close()
clip.Close()
except Exception:
log.debug(
"Exception trying to test hardware decoding (this is expected): %s (%s-%s)",
(decoder_name, decoder, decoder_card))
# Resume current settings
openshot.Settings.Instance().HARDWARE_DECODER = current_decoder
openshot.Settings.Instance().HW_DE_DEVICE_SET = current_decoder_card
return is_supported
def closeEvent(self, event):
"""Signal for closing Preferences window"""
# Invoke the close button
self.reject()
def reject(self):
# Prompt user to restart openshot (if needed)
if self.requires_restart:
msg = QMessageBox()
_ = get_app()._tr
msg.setWindowTitle(_("Restart Required"))
msg.setText(_("Please restart OpenShot for all preferences to take effect."))
msg.exec_()
# Close dialog
super(Preferences, self).reject()