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fix: use correct values when overriding wine DLLs (#303)
* fix: use empty string when disabling wine DLLs * fix: 'b' for builtin dsound in Silent Hill 3
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9 files changed

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-9
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9 files changed

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gamefixes-steam/105000.py

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def main() -> None:
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util.winedll_override('xaudio2_7', 'd')
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util.winedll_override('xaudio2_7', '')

gamefixes-steam/206480.py

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"""Disable libglesv2"""
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# gpu acelleration on wibed3d https://bugs.winehq.org/show_bug.cgi?id=44985
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# Make the store work.
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util.winedll_override('libglesv2', 'd')
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util.winedll_override('libglesv2', '')

gamefixes-steam/212500.py

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"""Disable libglesv2"""
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## gpu acceleration on wined3d https://bugs.winehq.org/show_bug.cgi?id=44985
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# Make the store work.
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util.winedll_override('libglesv2', 'd')
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util.winedll_override('libglesv2', '')
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# Fix visible mouse in middle of screen while rotating camera
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# This needs to run as a subprocess while the game is running,
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# the proces will close itself when the game window isn't detected for 30 seconds

gamefixes-steam/230820.py

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def main() -> None:
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util.winedll_override('xaudio2_7', 'd')
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util.winedll_override('xaudio2_7', '')

gamefixes-steam/243200.py

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def main() -> None:
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util.winedll_override('xaudio2_7', 'd')
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util.winedll_override('xaudio2_7', '')

gamefixes-steam/506510.py

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def main() -> None:
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"""Fixes game getting stuck on a white screen."""
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util.winedll_override('dcomp', 'd')
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util.winedll_override('dcomp', '')

gamefixes-steam/968370.py

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def main() -> None:
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util.winedll_override('d3d9', 'd')
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util.winedll_override('d3d9', '')
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util.protontricks('segoe_script')

gamefixes-umu/umu-3513350.py

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@@ -10,7 +10,7 @@ def main() -> None:
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This disables Proton mfplat at the cost
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of in-game experience for now.
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"""
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util.winedll_override('mfplat', 'd')
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util.winedll_override('mfplat', '')
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"""In-game browser fix."""
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util.wineexe_override('KRSDKExternal', 'd')
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"""Font fixes for in-game resources, if any."""

gamefixes-umu/umu-silenthill3.py

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def main() -> None:
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# Needs directmusic for some cutscenes
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util.protontricks('directmusic')
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util.winedll_override('dsound', 'builtin')
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util.winedll_override('dsound', 'b')

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