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Automatic changelog for PR #5114 [ci skip]
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author: "Absolucy"
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delete-after: True
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changes:
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- bugfix: "Awakened Dragon's attacks now do the intended amount of damage."
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- bugfix: "Awakened Dragon and Tunnel Arts now have fully consistent counter/dodge effects with the blood cult stun hand."
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- bugfix: "When a touch attack gets dodged by a martial arts user, the attacker will properly have their click cooldown set."
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- balance: "Sleeping Carp, Awakened Dragon, and Tunnel Arts will now dodge/counter touch attacks regardless of combat mode if they're considered a \"dangerous\" attack (pretty much everything except genetics shock touch)"
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- balance: "Tunnel Arts' illusionary warriors now move at the same speed as normal humans, rather than the typical slower rate than most simplemobs do."
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- qol: "Categorized many martial arts-related chat messages as being combat-related in chat tabs."

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