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[PORT] Fixing two fishing issues in one PR. (#5532)
## About The Pull Request
This PR partially ports the following PR from tgstation:
* tgstation/tgstation#86042
This should fix
<#5520>. Mobs who
drop into a chasm in a virtual domain will no longer be retrievable.
This also incidentally splits up the "chasm fallen mob" list into
different z-level categories - meaning that mobs which fall in chasms at
centcom can't be retrieved from a chasm on the station; simultaneously,
mobs who fall into a station-side chasm can be retrieved from any
station chasm.
The PR was not fully ported - part of it relied on changes made in
<tgstation/tgstation#80599>, which is a balance
change that has not been ported yet.
(Included so Github marks this as fixing an issue)
## Why It's Good For The Game
Fixes#5520
## Changelog
:cl:MichiRecRoom, Ghommie
fix: (Ghommie) Fixed a few harddel issues with mob spawns that caused
charred corpses fished from lavaland to create an invisible blockade.
fix: (Ghommie) Fixed being able to fish up mobs that have fallen in
totally different z-levels with a rescue hook (i.e. from bitrunning
domains to lavaland).
/:cl:
Co-authored-by: Ghom <[email protected]>
Co-authored-by: MrMelbert <[email protected]>
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