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monkestation/code/game/mecha/makeshift
2 files changed +2
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lines changed Original file line number Diff line number Diff line change 58
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#define MECHA_AMMO_PIPEGUN " Improvised shell"
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#define MECHA_AMMO_PEASHOOTER " Peashooter bullet"
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#define MECHA_AMMO_ISG " IED grenades"
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- #define MECHA_AMMO_MISSILE_LIGHTTANKSHELL " 40mm shell"
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+ #define MECHA_AMMO_LIGHTTANKSHELL " 40mm shell"
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// monke edit end
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desc = " a multi hundred year old cannon, it looks overbuilt but you can't shake that worrying feeling."
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icon_state = " mecha_light_tank_cannon"
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harmful = TRUE
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- ammo_type = MECHA_AMMO_MISSILE_LIGHTTANKSHELL
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+ ammo_type = MECHA_AMMO_LIGHTTANKSHELL
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mech_flags = EXOSUIT_MODULE_DEVITT
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equip_cooldown = 60
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projectile = / obj / projectile/ bullet/ rocket/ lighttankshell
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- equip_cooldown = 8 SECONDS
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projectiles = 1
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projectiles_cache = 5
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projectiles_cache_max = 35
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