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src/backend/launcher.ts

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@@ -212,7 +212,7 @@ async function prepareLaunch(
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}
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gameScopeCommand.push(
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...shlex.split(gameSettings.gamescope.additionalOptions)
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...shlex.split(gameSettings.gamescope.additionalOptions ?? '')
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)
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// Note: needs to be the last option

src/frontend/screens/Settings/components/Gamescope.tsx

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@@ -369,7 +369,7 @@ const Gamescope = () => {
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)}
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/>
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}
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onChange={(event: ChangeEvent<HTMLInputElement>) =>
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onBlur={(event: ChangeEvent<HTMLInputElement>) =>
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setGamescope({
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...gamescope,
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additionalOptions: event.currentTarget.value

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