File tree 2 files changed +7
-13
lines changed
2 files changed +7
-13
lines changed Original file line number Diff line number Diff line change @@ -207,6 +207,7 @@ class GameConfigV0 extends GameConfig {
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const {
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autoInstallDxvk,
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+ autoInstallDxvkNvapi,
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autoInstallVkd3d,
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preferSystemLibs,
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autoSyncSaves,
@@ -227,13 +228,16 @@ class GameConfigV0 extends GameConfig {
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winePrefix,
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wineCrossoverBottle,
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wineVersion,
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- useSteamRuntime
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+ useSteamRuntime,
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+ eacRuntime,
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+ battlEyeRuntime
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} = GlobalConfig . get ( ) . getSettings ( )
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// initialize generic defaults
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// TODO: I know more values can be moved that are not used in windows
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const defaultSettings = {
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autoInstallDxvk,
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+ autoInstallDxvkNvapi,
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autoInstallVkd3d,
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preferSystemLibs,
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autoSyncSaves,
@@ -252,6 +256,8 @@ class GameConfigV0 extends GameConfig {
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targetExe,
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useGameMode,
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useSteamRuntime,
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+ battlEyeRuntime,
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+ eacRuntime,
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language : '' // we want to fallback to '' always here, fallback lang for games should be ''
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} as GameSettings
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Original file line number Diff line number Diff line change @@ -381,18 +381,6 @@ async function prepareWineLaunch(
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await download ( 'battleye_runtime' )
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}
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- if ( gameSettings . eacRuntime && ! isInstalled ( 'eac_runtime' ) && isOnline ( ) ) {
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- await download ( 'eac_runtime' )
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- }
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-
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- if (
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- gameSettings . battlEyeRuntime &&
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- ! isInstalled ( 'battleye_runtime' ) &&
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- isOnline ( )
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- ) {
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- await download ( 'battleye_runtime' )
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- }
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-
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const { folder_name : installFolderName } =
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gameManagerMap [ runner ] . getGameInfo ( appName )
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const envVars = setupWineEnvVars ( gameSettings , installFolderName )
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