Skip to content

Generador - generación FSM de ADLs #1

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
pablocampillo opened this issue Feb 11, 2016 · 2 comments
Open

Generador - generación FSM de ADLs #1

pablocampillo opened this issue Feb 11, 2016 · 2 comments

Comments

@pablocampillo
Copy link
Contributor

Actualmente, se establece un estado inicial y otro final, cuando se llega al final se reinicia el FSM y se empieza por el principio. Esto ignora si el primer estado tiene una condición de inicio, por ello en vez de reiniciarse debería eliminarse el estado final y crear una transición del último estado con el primero.

@pablocampillo
Copy link
Contributor Author

Switch on/off lights functionality. Characters should be able to:

  1. Check if it is dark (check just the sim clock time)
  2. Check if a light of a room is on or off.
  3. Switch on/off a light, go to the switch and push it.

@pablocampillo
Copy link
Contributor Author

While a simulation is running and a microphone is needed, check if PHAT was run using "-Dml=true" option to allow multilistener, and if it wasn't stop simulation and show an alert message.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant