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SignMac.cs
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/*
* Copyright 2021 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// [START kms_sign_mac]
using Google.Cloud.Kms.V1;
using Google.Protobuf;
public class SignMacSample
{
public byte[] SignMac(
string projectId = "my-project", string locationId = "us-east1", string keyRingId = "my-key-ring", string keyId = "my-key", string keyVersionId = "123",
string data = "Sample data")
{
// Create the client.
KeyManagementServiceClient client = KeyManagementServiceClient.Create();
// Build the key version name.
CryptoKeyVersionName keyVersionName = new CryptoKeyVersionName(projectId, locationId, keyRingId, keyId, keyVersionId);
// Convert the data into a ByteString.
ByteString dataByteString = ByteString.CopyFromUtf8(data);
// Call the API.
MacSignResponse result = client.MacSign(keyVersionName, dataByteString);
// The data comes back as raw bytes, which may include non-printable
// characters. To print the result, you could encode it as base64.
// string encodedSignature = result.Mac.ToBase64();
// Get the signature.
byte[] signature = result.Mac.ToByteArray();
// Return the result.
return signature;
}
}
// [END kms_sign_mac]