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5 files changed +44
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+ BOOT2 = cdrom0:\RWTEST.ELF; 1
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+ VER = 1.00
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+ VMODE = PAL
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+ [SYS]
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+ VERSION=1.00
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+ MEDIA=DVD
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+ TARGET=PS2
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+ DISCVERSION=1.00
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+ DATE=2021/08/11-15:19:25
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+ [/SYS]
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+
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+ [CUE]
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+ DISCNAME="TEST-12345 "
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+ PRODUCER="AAP "
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+ COPYRIGHT=" "
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+ CREATIONDATE=20210811
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+ PSTYPE=2
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+ DISCCODE=03
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+ [/CUE]
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+
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+ [LOC]
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+ # the number of entries: 9
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+ #Start End Mode Fno Source
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+ 0 278 0.0 0 "disc.ims"
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+ 600000 600000 0.0 0 "SYSTEM.CNF"
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+ 600001 600787 0.0 0 "rwtest_sky2.elf"
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+ 600788 600922 0.0 0 "SYSTEM\IOPRP300.IMG"
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+ 600923 600925 0.0 0 "SYSTEM\SIO2MAN.IRX"
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+ 600926 600948 0.0 0 "SYSTEM\PADMAN.IRX"
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+ 600949 601009 0.0 0 "MODELS\GTA3.DIR"
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+ 601010 660601 0.0 0 "MODELS\GTA3.IMG"
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+ [/LOC]
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+ To build, install Sony SDK and RW 3.1 SDK. check options.mk for RW paths
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+ Make sure you check the defines at the top of main.cpp.
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+
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+ To make a disc, check disc.iml and add the necessary files to the disc directory,
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+ then use iml2iso to make an iso.
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+ Take gta3.dir/img from ps2 gta3, and the IOP modules from the Sony SDK.
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+ To build, install Sony SDK and RW 3.1 SDK. check options.mk for RW paths
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+ Make sure you check the defines at the top of main.cpp.
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+
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+ To make a disc, check disc.iml and add the necessary files to the disc directory,
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+ then use iml2iso to make an iso.
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+ Take gta3.dir/img from ps2 gta3, and the IOP modules from the Sony SDK.
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