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Use secondary craft output in recursive autocrafting of different main output #8435

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Ropuce opened this issue Mar 24, 2025 · 0 comments
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@Ropuce
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Ropuce commented Mar 24, 2025

Edit: after a bit of testing I found the reason for this not working, the patterns were not set correctly

First of all, i'm not sure if this is already in the mod (using AE2 15.3.3 in the Star Technology modpack for minecraft 1.20.1)

As the title says, some modpacks have recipes to loop a certain material along with some extra resources to get the first material in another form along with a third material (the main result in this case)

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In this example the inputs are plutonium ingots, uranium dust and gaseous air, the main output of the recipe would be the radon gas (pink liquid) and secondary output would be plutonium dust, which can then be smelted back into ingots.

I am aware of the problems of recursive recipes that are A+B = 2A, but as this is to make an entirely different product (A+B = C+A, where C is the main product), would it be possible to implement?

As it is now, whenever I try to ask the system to make more than whatever the current amount of the base material is in the system it just tells me it doesn't have the materials

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The main reason for this issue post is because the description of secondary outputs makes one think these outputs can also be used for this situation

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