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lines changed Original file line number Diff line number Diff line change @@ -57,8 +57,9 @@ func _execute_event(event:Event) -> void:
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return
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var node :Node = self if event_node_fallback_path == @ "." else get_node (event_node_fallback_path )
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- event .set ("event_manager" , self )
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- event .set ("event_node_fallback" , node )
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+ # This is a crime, needs to be modified in future versions
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+ event .set ("_event_manager" , self )
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+ event .set ("_event_node_fallback" , node )
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_connect_event_signals (event )
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Original file line number Diff line number Diff line change 3
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name =" EventSystem"
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description =" An easy but powerful event system implementation for Godot Engine"
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author =" AnidemDex"
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- version =" 1.4"
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+ version =" 1.4.1 "
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script =" plugin_script.gd"
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repository =" https://github.com/AnidemDex/Godot-EventSystem"
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license =" https://github.com/AnidemDex/Godot-EventSystem/blob/main/LICENSE"
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