diff --git a/code/modules/power/supermatter/supermatter_hit_procs.dm b/code/modules/power/supermatter/supermatter_hit_procs.dm index aec732c323b7..2a4f8525ea7c 100644 --- a/code/modules/power/supermatter/supermatter_hit_procs.dm +++ b/code/modules/power/supermatter/supermatter_hit_procs.dm @@ -34,7 +34,8 @@ if(damage_to_be > danger_point) visible_message(span_notice("[src] compresses under stress, resisting further impacts!")) - playsound(src, 'sound/effects/supermatter.ogg', 50, TRUE) + if(projectile.type != /obj/projectile/beam/emitter/hitscan) //monkestation edit + playsound(src, 'sound/effects/supermatter.ogg', 50, TRUE) qdel(projectile) return COMPONENT_BULLET_BLOCKED