From 9fe72b87b3fbdcad6b3b94694bc1b14955fa6394 Mon Sep 17 00:00:00 2001 From: Wise Monster Date: Fri, 8 Nov 2024 13:30:44 -0500 Subject: [PATCH 1/3] Adds supply access to the HoP's remote --- code/game/objects/items/control_wand.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/items/control_wand.dm b/code/game/objects/items/control_wand.dm index 2e3750cda473..b529bdb9056f 100644 --- a/code/game/objects/items/control_wand.dm +++ b/code/game/objects/items/control_wand.dm @@ -121,9 +121,9 @@ region_access = REGION_MEDBAY /obj/item/door_remote/civilian - name = "civilian door remote" + name = "2-in-1 civilian/supply door remote" icon_state = "gangtool-white" - region_access = REGION_GENERAL + region_access = (REGION_GENERAL && REGION_SUPPLY) //monkestation addition #undef WAND_OPEN #undef WAND_BOLT From 1a251932d0bd60be750831d4584620ef6d8f1c48 Mon Sep 17 00:00:00 2001 From: Wise Monster Date: Fri, 8 Nov 2024 13:30:59 -0500 Subject: [PATCH 2/3] Gives the HoP themself some missing supply access --- code/datums/id_trim/jobs.dm | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/code/datums/id_trim/jobs.dm b/code/datums/id_trim/jobs.dm index 77c61c01dc8d..48e80d858aef 100644 --- a/code/datums/id_trim/jobs.dm +++ b/code/datums/id_trim/jobs.dm @@ -544,6 +544,13 @@ ACCESS_TELEPORTER, ACCESS_THEATRE, ACCESS_WEAPONS, + //monkestation addition start: If the QM isn't a head, then these are part of HoP's responsibility + ACCESS_VAULT, + ACCESS_MINING, + ACCESS_MINING_STATION, + ACCESS_MECH_MINING, + ACCESS_QM, + //monkestation addition end ) minimal_wildcard_access = list( ACCESS_HOP, From 61460a91903e3b1f456c83dd50bd9e5403688805 Mon Sep 17 00:00:00 2001 From: Wise Monster Date: Fri, 8 Nov 2024 17:55:56 -0500 Subject: [PATCH 3/3] Trims the name down --- code/game/objects/items/control_wand.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/control_wand.dm b/code/game/objects/items/control_wand.dm index b529bdb9056f..21e13d86cad4 100644 --- a/code/game/objects/items/control_wand.dm +++ b/code/game/objects/items/control_wand.dm @@ -121,7 +121,7 @@ region_access = REGION_MEDBAY /obj/item/door_remote/civilian - name = "2-in-1 civilian/supply door remote" + name = "civilian+supply door remote" icon_state = "gangtool-white" region_access = (REGION_GENERAL && REGION_SUPPLY) //monkestation addition