Rel mod for my Super Paper Mario Hard Mode mod. Full releases available for the US0, US2, JP0, and PAL versions of SPM
- Makes it twice as hard to level up, as well as adding more ways to get Merlee's charms and listing the amount of charms you have on the screen.
- Gets rid of most effects that double your damage, including Bowser and items like the Bone-In-Cut
- All characters take twice as much damage, excluding Bowser who takes twice as much damage but with 2 defense
- Boss ai for several bosses is reworked to be more interesting and harder
- Rather than having a specific amount of health, bosses instead have a certain amount of required hits to defeat them, similar to how Mimi works in the base game
- All bosses have rebalanced health
- Boss health is displayed on screen
- Various anti xp farming methods
- Quick-time events during some boss fights
- Several cheese methods have been nerfed, such as using dottie in 8-1 to sit in a corner and kill O'Chunks without any risk of dying
- Throwing Dimentio into a pit softlocks the game
- SeekyCT for the rel mod loader, various functions, and the code documentation for SPM
- JohnP55 for evtpatch and general debugging help
- Shiken-Yme for various functions, playtesting, and keeping my sanity in check
- Conner for making the awesome art!
You can use Flipside Mod Manager to install this mod, and it comes with Flipside Mod Manager's mod library