Remove extra game status change when killing a game #1725
Merged
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This PR fixes #1698 . The problem is better explained in the linked issue but basically, when killing a game using the
(x)
button in the library, the libraryStatus global state got corrupted because of the line I'm now removing.This line is not used when killing a game in the Game Page component so I understand it's safe to remove and it fixes the problem.
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