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feat(new server): Palworld #4449
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feat(new server): Palworld #4449
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lgsm/modules/info_game.sh
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fn_info_game_pw() { | ||
servername="${selfname:-"NOT SET"}" | ||
port="${port:-"0"}" | ||
maxplayers="${players:-"0"}" |
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maxplayers="${maxplayers:-"0"}"
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maxplayers="${maxplayers:-"0"}"
@PlayMTL don't forget to request a re-review once you've fixed everything that was requested, otherwise the reviewers might not see it. |
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## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters | ||
## Game Server Docs | https://tech.palworldgame.com/dedicated-server-guide#linux | ||
startparameters="-EpicApp=PalServer -port=${port} -players=${players} -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -servername='${servername}' -serverpassword=${serverpassword} -adminpassword=${adminpassword}" |
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maxplayers
## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters | ||
ip="0.0.0.0" | ||
port="8211" | ||
players="32" |
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maxplayers
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i decided to remove the startup arguments as much as possible. server now takes settings from the config file.
{ | ||
fn_port "header" | ||
fn_port "Game" port udp | ||
fn_port "Steam" steamport udp |
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I think that port we have no info on shoud be called "Unknown"
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okay, i renamed the whole var to unknowport to keep it align
I think that's it now. There are some workarounds included, because the gameserver is a bit special... |
Would be great if this PR makes it today! :) |
no lie detected |
@dgibbs64 I hate to apply pressure but is there any plans of this being merged soon? As I know there's a large influx to this game currently and i'm sure people want to get ahead on hosting their servers and using the existing infrastructure of LinuxGSM would be a massive positive. |
prevents issues with ss command
* add palworld * add palworld * add palworld to ubuntu * add server to serverlist * rework _default.cfg for pwserver * fix servercfgdir for palworld * edit _default.cfg for pwserver * first try info_game.sh * debug info_game.sh * update info_game.sh * update info_game.sh * update info_game.sh * add package check for rhel, rocky, debian & ubuntu * add details port info * add details port change * improve _default.cfg for pwserver * improve _default.cfg for pwserver * fix issues mentioned in pr * change servername parameter for pwserver * add: steamport var for Palworld * fix: info_game for palworld * change: load palworld settings from serverconfig file & change unknow port * update ports info * change to binary file from .sh prevents issues with ss command --------- Co-authored-by: Daniel Gibbs <[email protected]> add palworld game icon add missing pw
This pull request has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs. |
Description
This is the current standing of the implementation of the new server Palworld. Before merging, i would like to squash my commits :)
Fixes #4448
Type of change
Checklist
PR will not be merged until all steps are complete.
develop
branch as its base.Documentation
If documentation does need updating either update it by creating a PR (preferred) or request a documentation update.
Thank you for your Pull Request!